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Update token refresh error for unsupported platforms
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Runtime/Game/LootLockerGameServerAPI.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -29,7 +29,7 @@ protected override void RefreshTokenAndCompleteCall(LootLockerServerRequest cach
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if (platform == Platforms.Steam)
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{
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LootLockerSDKManager.DebugMessage("Token has expired, And token refresh is not supported in Steam calls", true);
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LootLockerSDKManager.DebugMessage("Token has expired and token refresh is not supported for Steam", true);
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LootLockerResponse res = new LootLockerResponse();
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res.statusCode = 401;
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res.Error = "Token Expired";
@@ -40,7 +40,7 @@ protected override void RefreshTokenAndCompleteCall(LootLockerServerRequest cach
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if (platform == Platforms.NintendoSwitch)
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{
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LootLockerSDKManager.DebugMessage("Token has expired, And token refresh is not supported in Nintendo calls", true);
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LootLockerSDKManager.DebugMessage("Token has expired and token refresh is not supported for Nintendo Switch", true);
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LootLockerResponse res = new LootLockerResponse();
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res.statusCode = 401;
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res.Error = "Token Expired";

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