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Center name in README
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README.md

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# LootLocker Unity SDK
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<h1 align="center">LootLocker Unity SDK</h1>
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<h1 align="center">
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<a href="https://www.lootlocker.io/"><img src="https://s3.eu-west-1.amazonaws.com/cdn.lootlocker.io/public/lootLocker_wide_dark_whiteBG.png" alt="LootLocker"></a>

Runtime/Client/LootLockerConfig.cs

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public enum platformType { Android, iOS, Steam, Windows, GoG, Xbox, PlayStationNetwork, EpicStore, NintendoSwitch, Web, Other }
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public bool developmentMode;
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[HideInInspector]
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public string url = "https://api.lootlocker.io/game/v1";
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public string url = "https://api.tobias.dev.lootlocker.io/game/v1";
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[HideInInspector]
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public string adminUrl = "https://api.lootlocker.io/admin";
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public string adminUrl = "https://api.tobias.dev.lootlocker.io/admin";
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[HideInInspector]
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public string playerUrl = "https://api.lootlocker.io/player";
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public string playerUrl = "https://api.tobias.dev.lootlocker.io/player";
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[HideInInspector]
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public string userUrl = "https://api.lootlocker.io/game";
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public string userUrl = "https://api.tobias.dev.lootlocker.io/game";
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public enum DebugLevel { All, ErrorOnly, NormalOnly, Off }
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public DebugLevel currentDebugLevel;
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public bool allowTokenRefresh = true;

Runtime/Game/Resources/Config/LootLockerConfig.asset

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m_Script: {fileID: 11500000, guid: 229899d0a9432e949bee860825252188, type: 3}
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m_Name: LootLockerConfig
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m_EditorClassIdentifier:
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apiKey:
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apiKey: 53a6a9dec964a1ac56a17bf429015ebf08e13c12
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token:
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adminToken:
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gameID: 0
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game_version: 1.0.0.0
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deviceID: ergheftghege
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platform: 0
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developmentMode: 1
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url: https://api.lootlocker.io/game/v1
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adminUrl: https://api.lootlocker.io/admin
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playerUrl: https://api.lootlocker.io/player
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userUrl: https://api.lootlocker.io/game
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url: https://api.tobias.dev.lootlocker.io/game/v1
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adminUrl: https://apitobias.dev..lootlocker.io/admin
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playerUrl: https://api.tobias.dev.lootlocker.io/player
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userUrl: https://api.tobias.dev.lootlocker.io/game
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currentDebugLevel: 0
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allowTokenRefresh: 1

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