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Decrease loglevel for init info message
1 parent e77d573 commit 6b32839

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2 files changed

+3
-3
lines changed

2 files changed

+3
-3
lines changed

Runtime/Game/LootLockerSDKManager.cs

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -37,7 +37,7 @@ public static string GetCurrentPlatform()
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static bool initialized;
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static bool Init()
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{
40-
LootLockerLogger.GetForLogLevel()("SDK is Initializing");
40+
LootLockerLogger.GetForLogLevel(LootLockerLogger.LogLevel.Verbose)("SDK is Initializing");
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LootLockerServerManager.CheckInit();
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return LoadConfig();
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}
@@ -88,7 +88,7 @@ static bool LoadConfig()
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return false;
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}
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91-
LootLockerLogger.GetForLogLevel()("SDK is Initialized");
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LootLockerLogger.GetForLogLevel(LootLockerLogger.LogLevel.Verbose)("SDK is Initialized");
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initialized = true;
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return initialized;
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}

Runtime/Game/LootLockerServerManager.cs

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -51,7 +51,7 @@ static void OnEnterPlaymodeInEditor(EnterPlayModeOptions options)
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void Awake()
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{
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CheckInit();
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DontDestroyOnLoad(gameObject); //the same as i.gameobject (is there's only one instance in the scene)
54+
DontDestroyOnLoad(gameObject); //the same as i.gameobject (if there's only one instance in the scene)
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}
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}

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