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Mikkel Sørensenkirre-bylund
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Made player_name nullable
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Runtime/Game/Requests/LootLockerSessionRequest.cs

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Original file line numberDiff line numberDiff line change
@@ -49,7 +49,7 @@ public class LootLockerSessionResponse : LootLockerResponse
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/// <summary>
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/// The player's name if it has been set by using SetPlayerName().
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/// </summary>
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public string player_name { get; set; }
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public string? player_name { get; set; }
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/// <summary>
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/// The session token that can now be used to use further LootLocker functionality. We store and use this for you.
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/// </summary>

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