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Update changelog and version for 0.26.3
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-6
lines changed

4 files changed

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CMakeLists.txt

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@@ -421,7 +421,7 @@ endif()
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# Install
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########################################
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set(LIBLOOT_VERSION "0.26.2")
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set(LIBLOOT_VERSION "0.26.3")
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set_property(TARGET loot PROPERTY VERSION ${LIBLOOT_VERSION})
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set_property(TARGET loot PROPERTY SOVERSION 0)

docs/api/changelog.rst

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Version History
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***************
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0.26.3 - 2025-05-28
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===================
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Changed
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-------
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- Reverted the change made in v0.26.2 to libloot's handling of Oblivion
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Remastered master files, as it was too restrictive: libloot now once more
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makes no distinction between them and non-master files.
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0.26.2 - 2025-05-13
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===================
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include/loot/loot_version.h

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@@ -37,7 +37,7 @@ inline constexpr unsigned int LIBLOOT_VERSION_MAJOR = 0;
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inline constexpr unsigned int LIBLOOT_VERSION_MINOR = 26;
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/** @brief libloot's patch version number. */
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inline constexpr unsigned int LIBLOOT_VERSION_PATCH = 2;
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inline constexpr unsigned int LIBLOOT_VERSION_PATCH = 3;
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/**
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* @brief Get the library version.

src/api/resource.rc

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#include <windows.h>
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1 VERSIONINFO
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FILEVERSION 0, 26, 2, 0
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PRODUCTVERSION 0, 26, 2, 0
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FILEVERSION 0, 26, 3, 0
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PRODUCTVERSION 0, 26, 3, 0
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FILEOS VOS__WINDOWS32
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FILETYPE VFT_DLL
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BEGIN
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BEGIN
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VALUE "CompanyName", "LOOT"
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VALUE "FileDescription", "Library providing LOOT's core functionality"
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VALUE "FileVersion", "0.26.2"
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VALUE "FileVersion", "0.26.3"
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VALUE "InternalName", "loot"
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VALUE "LegalCopyright", "Copyright (C) 2013-2022 Oliver Hamlet"
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VALUE "OriginalFilename", "loot.dll"
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VALUE "ProductName", "LOOT"
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VALUE "ProductVersion", "0.26.2"
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VALUE "ProductVersion", "0.26.3"
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END
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END
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BLOCK "VarFileInfo"

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