Releases: loco-3d/crocoddyl
Releases · loco-3d/crocoddyl
Release v1.7.0
Changes in v1.7.0:
- Updated the examples based on new API in example-robot-data
- Removed reference in std::sized_t (and other primitives)
- Improved computation and handled richer conditions in friction and wrench cone (e.g., inner/outer apprx. in wrench cone, and rotation matrix in friction cone)
- Added more unit-tests for cones
- Included the CoP support notion
- Updated minimal version of EigenPy as it fixes a bug with 4x6 matrices
- Developed a gravity-based cost function for both free and in contact conditions (included its unit-test code)
- Added assignment operator in FrameXXX structures
- Replaced isMuchSmallerThan by isZero in all the unit-tests
- Enabled free-flyer joint in full actuation model
- Improved multicopter actuation API + unit-tests
- Exposed in Python ActionModelUnicyle::dt_
- Fixed multithreading support: running the correct number of threads
- Enabled that the user can set the number of threads (also in Python)
- Added publication list and updated README file
- Registered in Python the shared pointers of all the model classes
- Fixed Meshcat visualizer after update
- Added Github Action CI with ROS dependency resolution
- Improved efficiency of backward pass by defining properly RowMajor matrices
- Activated all warnings and Werror
- Improved documentation
Release v1.6.0
Changes in v1.6.0:
- Refactored the Cost API with breaking compatibility (cost depends on state abstract, not multibody state)
- Fixed issue in c++98 compatibility
- Added shared_ptr registers for solver classes (Python bindings)
- Initialized missed data in SolverQP (not really producing a bug)
- Fixed issue with FrameXXX allocators (Python bindings)
- Created aligned std vectors for FrameXXX (Python bindings)
- Used the proper nu-dimension in shooting problem and solvers
- Doxygen documentation of smooth-abs activation
- Renamed the activation model: smooth-abs to smooth-1norm (deprecated old names)
- Added the smooth-2norm activation model with Python bindings
- Updated README file with Credits and committee information
- Added throw_pretty in Python bindings of action models (checks x,u dimensions)
- Improved the documentation (doxygen, docstrings), and fixed grammar, of various classes
- Cleaned up a few things related with cost classes
- Cleaned up unnecessary typedef in cost models
- Extended the differential action model for contacts to handle any actuation model (not just floating-base derived ones)
- Added conda support
- Added the quadratic-flat activation models
- Fixed issue with gepetto viewer display (appearing in some OS)
- Added contact/impulse action unit tests
- Added contact/impulse cost unit tests
- Added a proper gap threshold (it was too big and created different behavior in feasibility-driven solvers)
- Improved the copyright starting year for many files
Release v1.5.0
Changes in v1.5.0:
- Improved and cleaned up the bench-marking code for code-generation
- Fixed bug for computing quasicStatic torques under inactive contacts
- Added unit-test code that disables contacts
- Created CoP cost with Python bindings and unit-test
- Multi-threading support for quasicStatic computation in shooting problem
- Modifications in Travis CI + included Gepgitlab CI
- Created contact wrench cone (CWC) cost with Python bindings and unit-test
- Created RK4 integrator with Python bindings and unit-test
- Throw exception for setting candidates xs/us in solvers
- Fixed a few spelling errors in the docstring documentation
- Exposed the KKT solver in Python
- Checked the dimension of the warm-start vectors for xs and us
- Cleaned up some part of the Python code that were using Numpy Matrix (now Numpy Array!)
- Created the 2d contact
- Checked the feasibility by the gap values
- Created the Crocoddyl logo + integrated in the README file
Release v1.4.0
Changes in v1.4.0:
- Allowed different values of nu in action models
- Adapted the contact force cost to accept 3d contacts.
- Added CppAD support to (weighted) quadratic barrier activation
- Added the contact impulse cost
- Added contact CoP cost,
- fixes:
- Fixed display of contact forces in Gepetto viewer
- Fixed a bug in the definition of the terminal node in updateNode (defined in ShootingProblem)
- Fixed memory allocation produced by Python binds.
- Fixed printed error message in ShootingProblem
- and improvements:
- Added documentation of the differential action model
- Deprecated legacy functions to define reference in cost functions.
- Set to zero inactive contact forces for correctness
- Simplified FDDP code by using calcDiff from DDP solver
- Improved the display of benchmark timings
- Improved the documentation of contact force cost
- Improved few notebooks and added an extra one
- Removed legacy Python unittest
Release v1.3.0
Changes in v1.3.0:
- Minor improvement in state-base class (enabling limits once we define only one component).
- Added functions to print the active/inactive status of costs, contacts and impulses.
- Running computations in the contact / impulse dynamics using the active number of contacts / impulses, respectively.
- Used NumPy Array in examples / notebooks.
- Initial integration of Meshcat viewer and used in notebooks.
- Improved efficiency of Jdiff, Jintegrate in multibody state.
- Added an extra operator in Jintegrate signature (state classes)
- Added an extra function parallel transport in the state class (i.e. JintegrateTransport)
- Added functions to retrieve the inactive costs, contacts and impulses.
- Fixed target_link_libraries use
- Improved efficiency of few activation models.
- Added the action-base class for code generation + unittest.
- Added codegen bench for 4 dof arm and biped
- Renamed all bench files.
- Updated dependency versions for Pinocchio and example-robot-data.
- Fixed bug in the impulse dynamics that appears in multiple threads.
- Fixed various issues regarding data alignment.
- Added doxygen file with the documentation state-base class.
- Fixed an issue when we updates reference in frame-placement and frame-rotation costs.
- Fixed an issue with Python3 compatibility in few examples.
- Proper display of friction cones + do not display when the contact / impulse is inactive/
- Extended the computation of impulses derivatives.
- Added a friction cost for impulse dynamics.
Release v1.2.1
Changes in v1.2.1:
- fix backup files inside notebook folder
- fix an issue with the friction cone display
- add quadcopter actuation model
Release v1.2.0
Changes since v1.1.0:
- templatized all the classes and structures with the scalar (for codegen and autodiff).
- fixed a bug in the formulation for the quadrupedal problem (state bounds).
- reduced the compilation time in Python bindings (re-structured the code).
- fixed error in the expected improvement computation for terminal action in SolverFDDP.
- added unittest code for cost classes (included cost factory).
- reorganized the various factories used for c++ unittesting.
- developed the pinocchio model factory for c++ unittesting.
- added unittest code for contact classes (included the contact factory).
- described cost items through shared_ptr.
- described contact items through shared_ptr.
- described impulse items through shared_ptr.
- fixed Gauss-Newton approach for cost num-diff.
- added contact num-diff class.
- used virtual keyword in declaration of derived functions.
- added the unittest code for free forward dynamics action model.
- added the unittest code for contact forward dynamics action model.
- included the cost status in cost sum for global memory allocation.
- included the contact status in cost sum for global memory allocation.
- included the impulse status in cost sum for global memory allocation.
- removed duplication function for retrieving models and datas in solvers (now we do only through shooting problem interface).
- allowed to write internal data of Numpy-EigenPy objects.
- added a general method for setting and getting cost reference.
- added squashing function abstraction.
- added unittest code for testing cost, contact and impulse status.
- moved to CMake exports
Release v1.1.0
Changes since v1.0.0:
- added few cost functions related to forces and impulses (e.g. friction-cone, com impulse)
- improved the display tools (friction cone, contact forces and end-effector trajectories)
- fixed a problem in the printed message by the callback
- fixed a problem in the box-qp
- improved the box-ddp
- added a new solver called box-fddp
- added extra examples (box-ddp vs box-fddp, taichi task, humanoid manipulation)
- added a script for automatically updating the log files
- checked that all examples runs in the CI (for release mode only)
- improved the quadrupedal and bipedal examples by adding all the constraints
- improved the efficiency in differential free-forward dynamics
- added extra setter functions in action models
- improved efficiency in all solvers (removed extra computation)
- improved plot functions
- fixed a bug in few notebooks
Release v1.0.0
Release of version 1.0.0.
Release v0.9.0
This project is being rewritten in C++ with python bindings, instead of staying a pure python library