diff --git a/llvm/test/CodeGen/Mips/llvm.sincos.ll b/llvm/test/CodeGen/Mips/llvm.sincos.ll new file mode 100644 index 0000000000000..046be12c0abe2 --- /dev/null +++ b/llvm/test/CodeGen/Mips/llvm.sincos.ll @@ -0,0 +1,1044 @@ +; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5 +; RUN: llc -mtriple=mipsel < %s | FileCheck -check-prefix=MIPSEL %s +; RUN: llc -mtriple=mips < %s | FileCheck %s -check-prefixes=SOFT-FLOAT-32 +; RUN: llc -mtriple=mips64 < %s | FileCheck %s -check-prefixes=SOFT-FLOAT-64 + +define { half, half } @test_sincos_f16(half %a) #0 { +; MIPSEL-LABEL: test_sincos_f16: +; MIPSEL: # %bb.0: +; MIPSEL-NEXT: addiu $sp, $sp, -32 +; MIPSEL-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: sw $16, 24($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: jal __extendhfsf2 +; MIPSEL-NEXT: nop +; MIPSEL-NEXT: addiu $5, $sp, 20 +; MIPSEL-NEXT: addiu $6, $sp, 16 +; MIPSEL-NEXT: jal sincosf +; MIPSEL-NEXT: mov.s $f12, $f0 +; MIPSEL-NEXT: jal __truncsfhf2 +; MIPSEL-NEXT: lwc1 $f12, 20($sp) +; MIPSEL-NEXT: move $16, $2 +; MIPSEL-NEXT: jal __truncsfhf2 +; MIPSEL-NEXT: lwc1 $f12, 16($sp) +; MIPSEL-NEXT: move $3, $2 +; MIPSEL-NEXT: move $2, $16 +; MIPSEL-NEXT: lw $16, 24($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: jr $ra +; MIPSEL-NEXT: addiu $sp, $sp, 32 +; +; SOFT-FLOAT-32-LABEL: test_sincos_f16: +; SOFT-FLOAT-32: # %bb.0: +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, -32 +; SOFT-FLOAT-32-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: sw $16, 24($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: jal __extendhfsf2 +; SOFT-FLOAT-32-NEXT: nop +; SOFT-FLOAT-32-NEXT: addiu $5, $sp, 20 +; SOFT-FLOAT-32-NEXT: addiu $6, $sp, 16 +; SOFT-FLOAT-32-NEXT: jal sincosf +; SOFT-FLOAT-32-NEXT: mov.s $f12, $f0 +; SOFT-FLOAT-32-NEXT: jal __truncsfhf2 +; SOFT-FLOAT-32-NEXT: lwc1 $f12, 20($sp) +; SOFT-FLOAT-32-NEXT: move $16, $2 +; SOFT-FLOAT-32-NEXT: jal __truncsfhf2 +; SOFT-FLOAT-32-NEXT: lwc1 $f12, 16($sp) +; SOFT-FLOAT-32-NEXT: move $3, $2 +; SOFT-FLOAT-32-NEXT: move $2, $16 +; SOFT-FLOAT-32-NEXT: lw $16, 24($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: jr $ra +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, 32 +; +; SOFT-FLOAT-64-LABEL: test_sincos_f16: +; SOFT-FLOAT-64: # %bb.0: +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, -32 +; SOFT-FLOAT-64-NEXT: sd $ra, 24($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: sd $16, 16($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: jal __extendhfsf2 +; SOFT-FLOAT-64-NEXT: sll $4, $4, 0 +; SOFT-FLOAT-64-NEXT: daddiu $5, $sp, 12 +; SOFT-FLOAT-64-NEXT: daddiu $6, $sp, 8 +; SOFT-FLOAT-64-NEXT: jal sincosf +; SOFT-FLOAT-64-NEXT: mov.s $f12, $f0 +; SOFT-FLOAT-64-NEXT: jal __truncsfhf2 +; SOFT-FLOAT-64-NEXT: lwc1 $f12, 12($sp) +; SOFT-FLOAT-64-NEXT: move $16, $2 +; SOFT-FLOAT-64-NEXT: jal __truncsfhf2 +; SOFT-FLOAT-64-NEXT: lwc1 $f12, 8($sp) +; SOFT-FLOAT-64-NEXT: move $3, $2 +; SOFT-FLOAT-64-NEXT: move $2, $16 +; SOFT-FLOAT-64-NEXT: ld $16, 16($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: ld $ra, 24($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: jr $ra +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, 32 + %result = call { half, half } @llvm.sincos.f16(half %a) + ret { half, half } %result +} + +define half @test_sincos_f16_only_use_sin(half %a) #0 { +; MIPSEL-LABEL: test_sincos_f16_only_use_sin: +; MIPSEL: # %bb.0: +; MIPSEL-NEXT: addiu $sp, $sp, -32 +; MIPSEL-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: jal __extendhfsf2 +; MIPSEL-NEXT: nop +; MIPSEL-NEXT: addiu $5, $sp, 24 +; MIPSEL-NEXT: addiu $6, $sp, 20 +; MIPSEL-NEXT: jal sincosf +; MIPSEL-NEXT: mov.s $f12, $f0 +; MIPSEL-NEXT: jal __truncsfhf2 +; MIPSEL-NEXT: lwc1 $f12, 24($sp) +; MIPSEL-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: jr $ra +; MIPSEL-NEXT: addiu $sp, $sp, 32 +; +; SOFT-FLOAT-32-LABEL: test_sincos_f16_only_use_sin: +; SOFT-FLOAT-32: # %bb.0: +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, -32 +; SOFT-FLOAT-32-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: jal __extendhfsf2 +; SOFT-FLOAT-32-NEXT: nop +; SOFT-FLOAT-32-NEXT: addiu $5, $sp, 24 +; SOFT-FLOAT-32-NEXT: addiu $6, $sp, 20 +; SOFT-FLOAT-32-NEXT: jal sincosf +; SOFT-FLOAT-32-NEXT: mov.s $f12, $f0 +; SOFT-FLOAT-32-NEXT: jal __truncsfhf2 +; SOFT-FLOAT-32-NEXT: lwc1 $f12, 24($sp) +; SOFT-FLOAT-32-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: jr $ra +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, 32 +; +; SOFT-FLOAT-64-LABEL: test_sincos_f16_only_use_sin: +; SOFT-FLOAT-64: # %bb.0: +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, -16 +; SOFT-FLOAT-64-NEXT: sd $ra, 8($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: jal __extendhfsf2 +; SOFT-FLOAT-64-NEXT: sll $4, $4, 0 +; SOFT-FLOAT-64-NEXT: daddiu $5, $sp, 4 +; SOFT-FLOAT-64-NEXT: daddiu $6, $sp, 0 +; SOFT-FLOAT-64-NEXT: jal sincosf +; SOFT-FLOAT-64-NEXT: mov.s $f12, $f0 +; SOFT-FLOAT-64-NEXT: jal __truncsfhf2 +; SOFT-FLOAT-64-NEXT: lwc1 $f12, 4($sp) +; SOFT-FLOAT-64-NEXT: ld $ra, 8($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: jr $ra +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, 16 + %result = call { half, half } @llvm.sincos.f16(half %a) + %result.0 = extractvalue { half, half } %result, 0 + ret half %result.0 +} + +define half @test_sincos_f16_only_use_cos(half %a) #0 { +; MIPSEL-LABEL: test_sincos_f16_only_use_cos: +; MIPSEL: # %bb.0: +; MIPSEL-NEXT: addiu $sp, $sp, -32 +; MIPSEL-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: jal __extendhfsf2 +; MIPSEL-NEXT: nop +; MIPSEL-NEXT: addiu $5, $sp, 24 +; MIPSEL-NEXT: addiu $6, $sp, 20 +; MIPSEL-NEXT: jal sincosf +; MIPSEL-NEXT: mov.s $f12, $f0 +; MIPSEL-NEXT: jal __truncsfhf2 +; MIPSEL-NEXT: lwc1 $f12, 20($sp) +; MIPSEL-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: jr $ra +; MIPSEL-NEXT: addiu $sp, $sp, 32 +; +; SOFT-FLOAT-32-LABEL: test_sincos_f16_only_use_cos: +; SOFT-FLOAT-32: # %bb.0: +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, -32 +; SOFT-FLOAT-32-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: jal __extendhfsf2 +; SOFT-FLOAT-32-NEXT: nop +; SOFT-FLOAT-32-NEXT: addiu $5, $sp, 24 +; SOFT-FLOAT-32-NEXT: addiu $6, $sp, 20 +; SOFT-FLOAT-32-NEXT: jal sincosf +; SOFT-FLOAT-32-NEXT: mov.s $f12, $f0 +; SOFT-FLOAT-32-NEXT: jal __truncsfhf2 +; SOFT-FLOAT-32-NEXT: lwc1 $f12, 20($sp) +; SOFT-FLOAT-32-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: jr $ra +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, 32 +; +; SOFT-FLOAT-64-LABEL: test_sincos_f16_only_use_cos: +; SOFT-FLOAT-64: # %bb.0: +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, -16 +; SOFT-FLOAT-64-NEXT: sd $ra, 8($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: jal __extendhfsf2 +; SOFT-FLOAT-64-NEXT: sll $4, $4, 0 +; SOFT-FLOAT-64-NEXT: daddiu $5, $sp, 4 +; SOFT-FLOAT-64-NEXT: daddiu $6, $sp, 0 +; SOFT-FLOAT-64-NEXT: jal sincosf +; SOFT-FLOAT-64-NEXT: mov.s $f12, $f0 +; SOFT-FLOAT-64-NEXT: jal __truncsfhf2 +; SOFT-FLOAT-64-NEXT: lwc1 $f12, 0($sp) +; SOFT-FLOAT-64-NEXT: ld $ra, 8($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: jr $ra +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, 16 + %result = call { half, half } @llvm.sincos.f16(half %a) + %result.1 = extractvalue { half, half } %result, 1 + ret half %result.1 +} + +define { <2 x half>, <2 x half> } @test_sincos_v2f16(<2 x half> %a) #0 { +; MIPSEL-LABEL: test_sincos_v2f16: +; MIPSEL: # %bb.0: +; MIPSEL-NEXT: addiu $sp, $sp, -48 +; MIPSEL-NEXT: sw $ra, 44($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: sw $17, 40($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: sw $16, 36($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: move $16, $5 +; MIPSEL-NEXT: move $17, $4 +; MIPSEL-NEXT: jal __extendhfsf2 +; MIPSEL-NEXT: move $4, $5 +; MIPSEL-NEXT: addiu $5, $sp, 24 +; MIPSEL-NEXT: addiu $6, $sp, 20 +; MIPSEL-NEXT: jal sincosf +; MIPSEL-NEXT: mov.s $f12, $f0 +; MIPSEL-NEXT: jal __extendhfsf2 +; MIPSEL-NEXT: srl $4, $16, 16 +; MIPSEL-NEXT: addiu $5, $sp, 32 +; MIPSEL-NEXT: addiu $6, $sp, 28 +; MIPSEL-NEXT: jal sincosf +; MIPSEL-NEXT: mov.s $f12, $f0 +; MIPSEL-NEXT: jal __truncsfhf2 +; MIPSEL-NEXT: lwc1 $f12, 20($sp) +; MIPSEL-NEXT: lwc1 $f12, 24($sp) +; MIPSEL-NEXT: jal __truncsfhf2 +; MIPSEL-NEXT: sh $2, 4($17) +; MIPSEL-NEXT: sh $2, 0($17) +; MIPSEL-NEXT: jal __truncsfhf2 +; MIPSEL-NEXT: lwc1 $f12, 28($sp) +; MIPSEL-NEXT: sh $2, 6($17) +; MIPSEL-NEXT: jal __truncsfhf2 +; MIPSEL-NEXT: lwc1 $f12, 32($sp) +; MIPSEL-NEXT: sh $2, 2($17) +; MIPSEL-NEXT: lw $16, 36($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: lw $17, 40($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: lw $ra, 44($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: jr $ra +; MIPSEL-NEXT: addiu $sp, $sp, 48 +; +; SOFT-FLOAT-32-LABEL: test_sincos_v2f16: +; SOFT-FLOAT-32: # %bb.0: +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, -48 +; SOFT-FLOAT-32-NEXT: sw $ra, 44($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: sw $17, 40($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: sw $16, 36($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: move $16, $5 +; SOFT-FLOAT-32-NEXT: move $17, $4 +; SOFT-FLOAT-32-NEXT: jal __extendhfsf2 +; SOFT-FLOAT-32-NEXT: move $4, $5 +; SOFT-FLOAT-32-NEXT: addiu $5, $sp, 24 +; SOFT-FLOAT-32-NEXT: addiu $6, $sp, 20 +; SOFT-FLOAT-32-NEXT: jal sincosf +; SOFT-FLOAT-32-NEXT: mov.s $f12, $f0 +; SOFT-FLOAT-32-NEXT: jal __extendhfsf2 +; SOFT-FLOAT-32-NEXT: srl $4, $16, 16 +; SOFT-FLOAT-32-NEXT: addiu $5, $sp, 32 +; SOFT-FLOAT-32-NEXT: addiu $6, $sp, 28 +; SOFT-FLOAT-32-NEXT: jal sincosf +; SOFT-FLOAT-32-NEXT: mov.s $f12, $f0 +; SOFT-FLOAT-32-NEXT: jal __truncsfhf2 +; SOFT-FLOAT-32-NEXT: lwc1 $f12, 20($sp) +; SOFT-FLOAT-32-NEXT: lwc1 $f12, 24($sp) +; SOFT-FLOAT-32-NEXT: jal __truncsfhf2 +; SOFT-FLOAT-32-NEXT: sh $2, 6($17) +; SOFT-FLOAT-32-NEXT: sh $2, 2($17) +; SOFT-FLOAT-32-NEXT: jal __truncsfhf2 +; SOFT-FLOAT-32-NEXT: lwc1 $f12, 28($sp) +; SOFT-FLOAT-32-NEXT: sh $2, 4($17) +; SOFT-FLOAT-32-NEXT: jal __truncsfhf2 +; SOFT-FLOAT-32-NEXT: lwc1 $f12, 32($sp) +; SOFT-FLOAT-32-NEXT: sh $2, 0($17) +; SOFT-FLOAT-32-NEXT: lw $16, 36($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: lw $17, 40($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: lw $ra, 44($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: jr $ra +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, 48 +; +; SOFT-FLOAT-64-LABEL: test_sincos_v2f16: +; SOFT-FLOAT-64: # %bb.0: +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, -48 +; SOFT-FLOAT-64-NEXT: sd $ra, 40($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: sd $17, 32($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: sd $16, 24($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: move $17, $5 +; SOFT-FLOAT-64-NEXT: move $16, $4 +; SOFT-FLOAT-64-NEXT: jal __extendhfsf2 +; SOFT-FLOAT-64-NEXT: sll $4, $5, 0 +; SOFT-FLOAT-64-NEXT: daddiu $5, $sp, 12 +; SOFT-FLOAT-64-NEXT: daddiu $6, $sp, 8 +; SOFT-FLOAT-64-NEXT: jal sincosf +; SOFT-FLOAT-64-NEXT: mov.s $f12, $f0 +; SOFT-FLOAT-64-NEXT: sll $1, $17, 0 +; SOFT-FLOAT-64-NEXT: jal __extendhfsf2 +; SOFT-FLOAT-64-NEXT: srl $4, $1, 16 +; SOFT-FLOAT-64-NEXT: daddiu $5, $sp, 20 +; SOFT-FLOAT-64-NEXT: daddiu $6, $sp, 16 +; SOFT-FLOAT-64-NEXT: jal sincosf +; SOFT-FLOAT-64-NEXT: mov.s $f12, $f0 +; SOFT-FLOAT-64-NEXT: jal __truncsfhf2 +; SOFT-FLOAT-64-NEXT: lwc1 $f12, 8($sp) +; SOFT-FLOAT-64-NEXT: lwc1 $f12, 12($sp) +; SOFT-FLOAT-64-NEXT: jal __truncsfhf2 +; SOFT-FLOAT-64-NEXT: sh $2, 6($16) +; SOFT-FLOAT-64-NEXT: sh $2, 2($16) +; SOFT-FLOAT-64-NEXT: jal __truncsfhf2 +; SOFT-FLOAT-64-NEXT: lwc1 $f12, 16($sp) +; SOFT-FLOAT-64-NEXT: sh $2, 4($16) +; SOFT-FLOAT-64-NEXT: jal __truncsfhf2 +; SOFT-FLOAT-64-NEXT: lwc1 $f12, 20($sp) +; SOFT-FLOAT-64-NEXT: sh $2, 0($16) +; SOFT-FLOAT-64-NEXT: ld $16, 24($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: ld $17, 32($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: ld $ra, 40($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: jr $ra +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, 48 + %result = call { <2 x half>, <2 x half> } @llvm.sincos.v2f16(<2 x half> %a) + ret { <2 x half>, <2 x half> } %result +} + +define { float, float } @test_sincos_f32(float %a) #0 { +; MIPSEL-LABEL: test_sincos_f32: +; MIPSEL: # %bb.0: +; MIPSEL-NEXT: addiu $sp, $sp, -32 +; MIPSEL-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: addiu $5, $sp, 24 +; MIPSEL-NEXT: jal sincosf +; MIPSEL-NEXT: addiu $6, $sp, 20 +; MIPSEL-NEXT: lwc1 $f0, 24($sp) +; MIPSEL-NEXT: lwc1 $f2, 20($sp) +; MIPSEL-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: jr $ra +; MIPSEL-NEXT: addiu $sp, $sp, 32 +; +; SOFT-FLOAT-32-LABEL: test_sincos_f32: +; SOFT-FLOAT-32: # %bb.0: +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, -32 +; SOFT-FLOAT-32-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: addiu $5, $sp, 24 +; SOFT-FLOAT-32-NEXT: jal sincosf +; SOFT-FLOAT-32-NEXT: addiu $6, $sp, 20 +; SOFT-FLOAT-32-NEXT: lwc1 $f0, 24($sp) +; SOFT-FLOAT-32-NEXT: lwc1 $f2, 20($sp) +; SOFT-FLOAT-32-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: jr $ra +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, 32 +; +; SOFT-FLOAT-64-LABEL: test_sincos_f32: +; SOFT-FLOAT-64: # %bb.0: +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, -16 +; SOFT-FLOAT-64-NEXT: sd $ra, 8($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: daddiu $5, $sp, 4 +; SOFT-FLOAT-64-NEXT: jal sincosf +; SOFT-FLOAT-64-NEXT: daddiu $6, $sp, 0 +; SOFT-FLOAT-64-NEXT: lwc1 $f0, 4($sp) +; SOFT-FLOAT-64-NEXT: lwc1 $f2, 0($sp) +; SOFT-FLOAT-64-NEXT: ld $ra, 8($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: jr $ra +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, 16 + %result = call { float, float } @llvm.sincos.f32(float %a) + ret { float, float } %result +} + +define { <2 x float>, <2 x float> } @test_sincos_v2f32(<2 x float> %a) #0 { +; MIPSEL-LABEL: test_sincos_v2f32: +; MIPSEL: # %bb.0: +; MIPSEL-NEXT: addiu $sp, $sp, -32 +; MIPSEL-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: sw $17, 24($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: sw $16, 20($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: move $16, $6 +; MIPSEL-NEXT: move $17, $4 +; MIPSEL-NEXT: mtc1 $7, $f12 +; MIPSEL-NEXT: addiu $5, $4, 4 +; MIPSEL-NEXT: jal sincosf +; MIPSEL-NEXT: addiu $6, $4, 12 +; MIPSEL-NEXT: mtc1 $16, $f12 +; MIPSEL-NEXT: addiu $6, $17, 8 +; MIPSEL-NEXT: jal sincosf +; MIPSEL-NEXT: move $5, $17 +; MIPSEL-NEXT: lw $16, 20($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: lw $17, 24($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: jr $ra +; MIPSEL-NEXT: addiu $sp, $sp, 32 +; +; SOFT-FLOAT-32-LABEL: test_sincos_v2f32: +; SOFT-FLOAT-32: # %bb.0: +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, -32 +; SOFT-FLOAT-32-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: sw $17, 24($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: sw $16, 20($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: move $16, $6 +; SOFT-FLOAT-32-NEXT: move $17, $4 +; SOFT-FLOAT-32-NEXT: mtc1 $7, $f12 +; SOFT-FLOAT-32-NEXT: addiu $5, $4, 4 +; SOFT-FLOAT-32-NEXT: jal sincosf +; SOFT-FLOAT-32-NEXT: addiu $6, $4, 12 +; SOFT-FLOAT-32-NEXT: mtc1 $16, $f12 +; SOFT-FLOAT-32-NEXT: addiu $6, $17, 8 +; SOFT-FLOAT-32-NEXT: jal sincosf +; SOFT-FLOAT-32-NEXT: move $5, $17 +; SOFT-FLOAT-32-NEXT: lw $16, 20($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: lw $17, 24($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: jr $ra +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, 32 +; +; SOFT-FLOAT-64-LABEL: test_sincos_v2f32: +; SOFT-FLOAT-64: # %bb.0: +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, -32 +; SOFT-FLOAT-64-NEXT: sd $ra, 24($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: sd $16, 16($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: move $16, $4 +; SOFT-FLOAT-64-NEXT: dsrl $1, $4, 32 +; SOFT-FLOAT-64-NEXT: sll $1, $1, 0 +; SOFT-FLOAT-64-NEXT: mtc1 $1, $f12 +; SOFT-FLOAT-64-NEXT: daddiu $5, $sp, 12 +; SOFT-FLOAT-64-NEXT: jal sincosf +; SOFT-FLOAT-64-NEXT: daddiu $6, $sp, 8 +; SOFT-FLOAT-64-NEXT: sll $1, $16, 0 +; SOFT-FLOAT-64-NEXT: mtc1 $1, $f12 +; SOFT-FLOAT-64-NEXT: daddiu $5, $sp, 4 +; SOFT-FLOAT-64-NEXT: jal sincosf +; SOFT-FLOAT-64-NEXT: daddiu $6, $sp, 0 +; SOFT-FLOAT-64-NEXT: lwc1 $f0, 12($sp) +; SOFT-FLOAT-64-NEXT: mfc1 $1, $f0 +; SOFT-FLOAT-64-NEXT: dsll $1, $1, 32 +; SOFT-FLOAT-64-NEXT: lwc1 $f0, 8($sp) +; SOFT-FLOAT-64-NEXT: mfc1 $3, $f0 +; SOFT-FLOAT-64-NEXT: lwc1 $f0, 4($sp) +; SOFT-FLOAT-64-NEXT: mfc1 $2, $f0 +; SOFT-FLOAT-64-NEXT: dsll $2, $2, 32 +; SOFT-FLOAT-64-NEXT: dsrl $2, $2, 32 +; SOFT-FLOAT-64-NEXT: or $2, $2, $1 +; SOFT-FLOAT-64-NEXT: dsll $1, $3, 32 +; SOFT-FLOAT-64-NEXT: lwc1 $f0, 0($sp) +; SOFT-FLOAT-64-NEXT: mfc1 $3, $f0 +; SOFT-FLOAT-64-NEXT: dsll $3, $3, 32 +; SOFT-FLOAT-64-NEXT: dsrl $3, $3, 32 +; SOFT-FLOAT-64-NEXT: or $3, $3, $1 +; SOFT-FLOAT-64-NEXT: ld $16, 16($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: ld $ra, 24($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: jr $ra +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, 32 +; SOFT-FLOAT-64R2-LABEL: test_sincos_v2f32: +; SOFT-FLOAT-64R2: # %bb.0: +; SOFT-FLOAT-64R2-NEXT: daddiu $sp, $sp, -32 +; SOFT-FLOAT-64R2-NEXT: sd $ra, 24($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64R2-NEXT: sd $16, 16($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64R2-NEXT: move $16, $4 +; SOFT-FLOAT-64R2-NEXT: dsrl $1, $4, 32 +; SOFT-FLOAT-64R2-NEXT: sll $1, $1, 0 +; SOFT-FLOAT-64R2-NEXT: mtc1 $1, $f12 +; SOFT-FLOAT-64R2-NEXT: daddiu $5, $sp, 12 +; SOFT-FLOAT-64R2-NEXT: jal sincosf +; SOFT-FLOAT-64R2-NEXT: daddiu $6, $sp, 8 +; SOFT-FLOAT-64R2-NEXT: sll $1, $16, 0 +; SOFT-FLOAT-64R2-NEXT: mtc1 $1, $f12 +; SOFT-FLOAT-64R2-NEXT: daddiu $5, $sp, 4 +; SOFT-FLOAT-64R2-NEXT: jal sincosf +; SOFT-FLOAT-64R2-NEXT: daddiu $6, $sp, 0 +; SOFT-FLOAT-64R2-NEXT: lwc1 $f0, 12($sp) +; SOFT-FLOAT-64R2-NEXT: mfc1 $1, $f0 +; SOFT-FLOAT-64R2-NEXT: dsll $1, $1, 32 +; SOFT-FLOAT-64R2-NEXT: lwc1 $f0, 4($sp) +; SOFT-FLOAT-64R2-NEXT: mfc1 $2, $f0 +; SOFT-FLOAT-64R2-NEXT: dext $2, $2, 0, 32 +; SOFT-FLOAT-64R2-NEXT: lwc1 $f0, 8($sp) +; SOFT-FLOAT-64R2-NEXT: or $2, $2, $1 +; SOFT-FLOAT-64R2-NEXT: mfc1 $1, $f0 +; SOFT-FLOAT-64R2-NEXT: dsll $1, $1, 32 +; SOFT-FLOAT-64R2-NEXT: lwc1 $f0, 0($sp) +; SOFT-FLOAT-64R2-NEXT: mfc1 $3, $f0 +; SOFT-FLOAT-64R2-NEXT: dext $3, $3, 0, 32 +; SOFT-FLOAT-64R2-NEXT: or $3, $3, $1 +; SOFT-FLOAT-64R2-NEXT: ld $16, 16($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64R2-NEXT: ld $ra, 24($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64R2-NEXT: jr $ra +; SOFT-FLOAT-64R2-NEXT: daddiu $sp, $sp, 32 + %result = call { <2 x float>, <2 x float> } @llvm.sincos.v2f32(<2 x float> %a) + ret { <2 x float>, <2 x float> } %result +} + +define { <3 x float>, <3 x float> } @test_sincos_v3f32(<3 x float> %a) #0 { +; MIPSEL-LABEL: test_sincos_v3f32: +; MIPSEL: # %bb.0: +; MIPSEL-NEXT: addiu $sp, $sp, -32 +; MIPSEL-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: sw $18, 24($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: sw $17, 20($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: sw $16, 16($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: move $16, $6 +; MIPSEL-NEXT: move $17, $5 +; MIPSEL-NEXT: move $18, $4 +; MIPSEL-NEXT: mtc1 $7, $f12 +; MIPSEL-NEXT: addiu $5, $4, 8 +; MIPSEL-NEXT: jal sincosf +; MIPSEL-NEXT: addiu $6, $4, 24 +; MIPSEL-NEXT: mtc1 $16, $f12 +; MIPSEL-NEXT: addiu $5, $18, 4 +; MIPSEL-NEXT: jal sincosf +; MIPSEL-NEXT: addiu $6, $18, 20 +; MIPSEL-NEXT: mtc1 $17, $f12 +; MIPSEL-NEXT: addiu $6, $18, 16 +; MIPSEL-NEXT: jal sincosf +; MIPSEL-NEXT: move $5, $18 +; MIPSEL-NEXT: lw $16, 16($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: lw $17, 20($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: lw $18, 24($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: jr $ra +; MIPSEL-NEXT: addiu $sp, $sp, 32 +; +; SOFT-FLOAT-32-LABEL: test_sincos_v3f32: +; SOFT-FLOAT-32: # %bb.0: +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, -32 +; SOFT-FLOAT-32-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: sw $18, 24($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: sw $17, 20($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: sw $16, 16($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: move $16, $6 +; SOFT-FLOAT-32-NEXT: move $17, $5 +; SOFT-FLOAT-32-NEXT: move $18, $4 +; SOFT-FLOAT-32-NEXT: mtc1 $7, $f12 +; SOFT-FLOAT-32-NEXT: addiu $5, $4, 8 +; SOFT-FLOAT-32-NEXT: jal sincosf +; SOFT-FLOAT-32-NEXT: addiu $6, $4, 24 +; SOFT-FLOAT-32-NEXT: mtc1 $16, $f12 +; SOFT-FLOAT-32-NEXT: addiu $5, $18, 4 +; SOFT-FLOAT-32-NEXT: jal sincosf +; SOFT-FLOAT-32-NEXT: addiu $6, $18, 20 +; SOFT-FLOAT-32-NEXT: mtc1 $17, $f12 +; SOFT-FLOAT-32-NEXT: addiu $6, $18, 16 +; SOFT-FLOAT-32-NEXT: jal sincosf +; SOFT-FLOAT-32-NEXT: move $5, $18 +; SOFT-FLOAT-32-NEXT: lw $16, 16($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: lw $17, 20($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: lw $18, 24($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: jr $ra +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, 32 +; +; SOFT-FLOAT-64-LABEL: test_sincos_v3f32: +; SOFT-FLOAT-64: # %bb.0: +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, -48 +; SOFT-FLOAT-64-NEXT: sdc1 $f25, 40($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: sdc1 $f24, 32($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: sd $ra, 24($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: sd $16, 16($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: mov.s $f24, $f15 +; SOFT-FLOAT-64-NEXT: mov.s $f25, $f14 +; SOFT-FLOAT-64-NEXT: mov.s $f12, $f13 +; SOFT-FLOAT-64-NEXT: move $16, $4 +; SOFT-FLOAT-64-NEXT: daddiu $5, $sp, 4 +; SOFT-FLOAT-64-NEXT: jal sincosf +; SOFT-FLOAT-64-NEXT: daddiu $6, $sp, 0 +; SOFT-FLOAT-64-NEXT: daddiu $5, $sp, 12 +; SOFT-FLOAT-64-NEXT: daddiu $6, $sp, 8 +; SOFT-FLOAT-64-NEXT: jal sincosf +; SOFT-FLOAT-64-NEXT: mov.s $f12, $f25 +; SOFT-FLOAT-64-NEXT: daddiu $5, $16, 8 +; SOFT-FLOAT-64-NEXT: daddiu $6, $16, 24 +; SOFT-FLOAT-64-NEXT: jal sincosf +; SOFT-FLOAT-64-NEXT: mov.s $f12, $f24 +; SOFT-FLOAT-64-NEXT: lwc1 $f0, 0($sp) +; SOFT-FLOAT-64-NEXT: mfc1 $1, $f0 +; SOFT-FLOAT-64-NEXT: lwc1 $f0, 4($sp) +; SOFT-FLOAT-64-NEXT: mfc1 $2, $f0 +; SOFT-FLOAT-64-NEXT: dsll $1, $1, 32 +; SOFT-FLOAT-64-NEXT: lwc1 $f0, 8($sp) +; SOFT-FLOAT-64-NEXT: mfc1 $3, $f0 +; SOFT-FLOAT-64-NEXT: dsll $3, $3, 32 +; SOFT-FLOAT-64-NEXT: dsrl $3, $3, 32 +; SOFT-FLOAT-64-NEXT: or $1, $3, $1 +; SOFT-FLOAT-64-NEXT: sd $1, 16($16) +; SOFT-FLOAT-64-NEXT: dsll $1, $2, 32 +; SOFT-FLOAT-64-NEXT: lwc1 $f0, 12($sp) +; SOFT-FLOAT-64-NEXT: mfc1 $2, $f0 +; SOFT-FLOAT-64-NEXT: dsll $2, $2, 32 +; SOFT-FLOAT-64-NEXT: dsrl $2, $2, 32 +; SOFT-FLOAT-64-NEXT: or $1, $2, $1 +; SOFT-FLOAT-64-NEXT: sd $1, 0($16) +; SOFT-FLOAT-64-NEXT: ld $16, 16($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: ld $ra, 24($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: ldc1 $f24, 32($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: ldc1 $f25, 40($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: jr $ra +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, 48 +; SOFT-FLOAT-64R2-LABEL: test_sincos_v3f32: +; SOFT-FLOAT-64R2: # %bb.0: +; SOFT-FLOAT-64R2-NEXT: daddiu $sp, $sp, -48 +; SOFT-FLOAT-64R2-NEXT: sdc1 $f25, 40($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64R2-NEXT: sdc1 $f24, 32($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64R2-NEXT: sd $ra, 24($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64R2-NEXT: sd $16, 16($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64R2-NEXT: mov.s $f24, $f15 +; SOFT-FLOAT-64R2-NEXT: mov.s $f25, $f14 +; SOFT-FLOAT-64R2-NEXT: mov.s $f12, $f13 +; SOFT-FLOAT-64R2-NEXT: move $16, $4 +; SOFT-FLOAT-64R2-NEXT: daddiu $5, $sp, 4 +; SOFT-FLOAT-64R2-NEXT: jal sincosf +; SOFT-FLOAT-64R2-NEXT: daddiu $6, $sp, 0 +; SOFT-FLOAT-64R2-NEXT: daddiu $5, $sp, 12 +; SOFT-FLOAT-64R2-NEXT: daddiu $6, $sp, 8 +; SOFT-FLOAT-64R2-NEXT: jal sincosf +; SOFT-FLOAT-64R2-NEXT: mov.s $f12, $f25 +; SOFT-FLOAT-64R2-NEXT: daddiu $5, $16, 8 +; SOFT-FLOAT-64R2-NEXT: daddiu $6, $16, 24 +; SOFT-FLOAT-64R2-NEXT: jal sincosf +; SOFT-FLOAT-64R2-NEXT: mov.s $f12, $f24 +; SOFT-FLOAT-64R2-NEXT: lwc1 $f0, 0($sp) +; SOFT-FLOAT-64R2-NEXT: mfc1 $1, $f0 +; SOFT-FLOAT-64R2-NEXT: dsll $1, $1, 32 +; SOFT-FLOAT-64R2-NEXT: lwc1 $f0, 8($sp) +; SOFT-FLOAT-64R2-NEXT: mfc1 $2, $f0 +; SOFT-FLOAT-64R2-NEXT: dext $2, $2, 0, 32 +; SOFT-FLOAT-64R2-NEXT: or $1, $2, $1 +; SOFT-FLOAT-64R2-NEXT: lwc1 $f0, 4($sp) +; SOFT-FLOAT-64R2-NEXT: mfc1 $2, $f0 +; SOFT-FLOAT-64R2-NEXT: sd $1, 16($16) +; SOFT-FLOAT-64R2-NEXT: dsll $1, $2, 32 +; SOFT-FLOAT-64R2-NEXT: lwc1 $f0, 12($sp) +; SOFT-FLOAT-64R2-NEXT: mfc1 $2, $f0 +; SOFT-FLOAT-64R2-NEXT: dext $2, $2, 0, 32 +; SOFT-FLOAT-64R2-NEXT: or $1, $2, $1 +; SOFT-FLOAT-64R2-NEXT: sd $1, 0($16) +; SOFT-FLOAT-64R2-NEXT: ld $16, 16($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64R2-NEXT: ld $ra, 24($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64R2-NEXT: ldc1 $f24, 32($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64R2-NEXT: ldc1 $f25, 40($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64R2-NEXT: jr $ra +; SOFT-FLOAT-64R2-NEXT: daddiu $sp, $sp, 48 + %result = call { <3 x float>, <3 x float> } @llvm.sincos.v3f32(<3 x float> %a) + ret { <3 x float>, <3 x float> } %result +} + +define { double, double } @test_sincos_f64(double %a) #0 { +; MIPSEL-LABEL: test_sincos_f64: +; MIPSEL: # %bb.0: +; MIPSEL-NEXT: addiu $sp, $sp, -40 +; MIPSEL-NEXT: sw $ra, 36($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: addiu $6, $sp, 24 +; MIPSEL-NEXT: jal sincos +; MIPSEL-NEXT: addiu $7, $sp, 16 +; MIPSEL-NEXT: ldc1 $f0, 24($sp) +; MIPSEL-NEXT: ldc1 $f2, 16($sp) +; MIPSEL-NEXT: lw $ra, 36($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: jr $ra +; MIPSEL-NEXT: addiu $sp, $sp, 40 +; +; SOFT-FLOAT-32-LABEL: test_sincos_f64: +; SOFT-FLOAT-32: # %bb.0: +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, -40 +; SOFT-FLOAT-32-NEXT: sw $ra, 36($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: addiu $6, $sp, 24 +; SOFT-FLOAT-32-NEXT: jal sincos +; SOFT-FLOAT-32-NEXT: addiu $7, $sp, 16 +; SOFT-FLOAT-32-NEXT: ldc1 $f0, 24($sp) +; SOFT-FLOAT-32-NEXT: ldc1 $f2, 16($sp) +; SOFT-FLOAT-32-NEXT: lw $ra, 36($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: jr $ra +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, 40 +; +; SOFT-FLOAT-64-LABEL: test_sincos_f64: +; SOFT-FLOAT-64: # %bb.0: +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, -32 +; SOFT-FLOAT-64-NEXT: sd $ra, 24($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: daddiu $5, $sp, 16 +; SOFT-FLOAT-64-NEXT: jal sincos +; SOFT-FLOAT-64-NEXT: daddiu $6, $sp, 8 +; SOFT-FLOAT-64-NEXT: ldc1 $f0, 16($sp) +; SOFT-FLOAT-64-NEXT: ldc1 $f2, 8($sp) +; SOFT-FLOAT-64-NEXT: ld $ra, 24($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: jr $ra +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, 32 + %result = call { double, double } @llvm.sincos.f64(double %a) + ret { double, double } %result +} + +define { <2 x double>, <2 x double> } @test_sincos_v2f64(<2 x double> %a) #0 { +; MIPSEL-LABEL: test_sincos_v2f64: +; MIPSEL: # %bb.0: +; MIPSEL-NEXT: addiu $sp, $sp, -40 +; MIPSEL-NEXT: sw $ra, 36($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: sw $16, 32($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: move $16, $4 +; MIPSEL-NEXT: lw $1, 56($sp) +; MIPSEL-NEXT: lw $2, 60($sp) +; MIPSEL-NEXT: sw $2, 28($sp) +; MIPSEL-NEXT: sw $1, 24($sp) +; MIPSEL-NEXT: sw $7, 20($sp) +; MIPSEL-NEXT: sw $6, 16($sp) +; MIPSEL-NEXT: addiu $6, $4, 8 +; MIPSEL-NEXT: addiu $7, $4, 24 +; MIPSEL-NEXT: jal sincos +; MIPSEL-NEXT: ldc1 $f12, 24($sp) +; MIPSEL-NEXT: addiu $7, $16, 16 +; MIPSEL-NEXT: ldc1 $f12, 16($sp) +; MIPSEL-NEXT: jal sincos +; MIPSEL-NEXT: move $6, $16 +; MIPSEL-NEXT: lw $16, 32($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: lw $ra, 36($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: jr $ra +; MIPSEL-NEXT: addiu $sp, $sp, 40 +; +; SOFT-FLOAT-32-LABEL: test_sincos_v2f64: +; SOFT-FLOAT-32: # %bb.0: +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, -40 +; SOFT-FLOAT-32-NEXT: sw $ra, 36($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: sw $16, 32($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: move $16, $4 +; SOFT-FLOAT-32-NEXT: lw $1, 56($sp) +; SOFT-FLOAT-32-NEXT: lw $2, 60($sp) +; SOFT-FLOAT-32-NEXT: sw $2, 28($sp) +; SOFT-FLOAT-32-NEXT: sw $1, 24($sp) +; SOFT-FLOAT-32-NEXT: sw $7, 20($sp) +; SOFT-FLOAT-32-NEXT: sw $6, 16($sp) +; SOFT-FLOAT-32-NEXT: addiu $6, $4, 8 +; SOFT-FLOAT-32-NEXT: addiu $7, $4, 24 +; SOFT-FLOAT-32-NEXT: jal sincos +; SOFT-FLOAT-32-NEXT: ldc1 $f12, 24($sp) +; SOFT-FLOAT-32-NEXT: addiu $7, $16, 16 +; SOFT-FLOAT-32-NEXT: ldc1 $f12, 16($sp) +; SOFT-FLOAT-32-NEXT: jal sincos +; SOFT-FLOAT-32-NEXT: move $6, $16 +; SOFT-FLOAT-32-NEXT: lw $16, 32($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: lw $ra, 36($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: jr $ra +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, 40 +; +; SOFT-FLOAT-64-LABEL: test_sincos_v2f64: +; SOFT-FLOAT-64: # %bb.0: +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, -32 +; SOFT-FLOAT-64-NEXT: sd $ra, 24($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: sd $17, 16($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: sd $16, 8($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: move $16, $5 +; SOFT-FLOAT-64-NEXT: move $17, $4 +; SOFT-FLOAT-64-NEXT: dmtc1 $6, $f12 +; SOFT-FLOAT-64-NEXT: daddiu $5, $4, 8 +; SOFT-FLOAT-64-NEXT: jal sincos +; SOFT-FLOAT-64-NEXT: daddiu $6, $4, 24 +; SOFT-FLOAT-64-NEXT: dmtc1 $16, $f12 +; SOFT-FLOAT-64-NEXT: daddiu $6, $17, 16 +; SOFT-FLOAT-64-NEXT: jal sincos +; SOFT-FLOAT-64-NEXT: move $5, $17 +; SOFT-FLOAT-64-NEXT: ld $16, 8($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: ld $17, 16($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: ld $ra, 24($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: jr $ra +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, 32 +; SOFT-FLOAT-32R2-LABEL: test_sincos_v2f64: +; SOFT-FLOAT-32R2: # %bb.0: +; SOFT-FLOAT-32R2-NEXT: addiu $sp, $sp, -32 +; SOFT-FLOAT-32R2-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32R2-NEXT: sw $18, 24($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32R2-NEXT: sw $17, 20($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32R2-NEXT: sw $16, 16($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32R2-NEXT: move $16, $7 +; SOFT-FLOAT-32R2-NEXT: move $17, $6 +; SOFT-FLOAT-32R2-NEXT: move $18, $4 +; SOFT-FLOAT-32R2-NEXT: lw $1, 48($sp) +; SOFT-FLOAT-32R2-NEXT: lw $2, 52($sp) +; SOFT-FLOAT-32R2-NEXT: mtc1 $2, $f12 +; SOFT-FLOAT-32R2-NEXT: mthc1 $1, $f12 +; SOFT-FLOAT-32R2-NEXT: addiu $6, $4, 8 +; SOFT-FLOAT-32R2-NEXT: jal sincos +; SOFT-FLOAT-32R2-NEXT: addiu $7, $4, 24 +; SOFT-FLOAT-32R2-NEXT: mtc1 $16, $f12 +; SOFT-FLOAT-32R2-NEXT: mthc1 $17, $f12 +; SOFT-FLOAT-32R2-NEXT: addiu $7, $18, 16 +; SOFT-FLOAT-32R2-NEXT: jal sincos +; SOFT-FLOAT-32R2-NEXT: move $6, $18 +; SOFT-FLOAT-32R2-NEXT: lw $16, 16($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32R2-NEXT: lw $17, 20($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32R2-NEXT: lw $18, 24($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32R2-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32R2-NEXT: jr $ra +; SOFT-FLOAT-32R2-NEXT: addiu $sp, $sp, 32 + %result = call { <2 x double>, <2 x double> } @llvm.sincos.v2f64(<2 x double> %a) + ret { <2 x double>, <2 x double> } %result +} + +define { fp128, fp128 } @test_sincos_f128(fp128 %a) #0 { +; MIPSEL-LABEL: test_sincos_f128: +; MIPSEL: # %bb.0: +; MIPSEL-NEXT: addiu $sp, $sp, -64 +; MIPSEL-NEXT: sw $ra, 60($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: sw $16, 56($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: move $1, $7 +; MIPSEL-NEXT: move $16, $4 +; MIPSEL-NEXT: addiu $2, $sp, 24 +; MIPSEL-NEXT: sw $2, 20($sp) +; MIPSEL-NEXT: addiu $2, $sp, 40 +; MIPSEL-NEXT: sw $2, 16($sp) +; MIPSEL-NEXT: lw $7, 80($sp) +; MIPSEL-NEXT: move $4, $5 +; MIPSEL-NEXT: move $5, $6 +; MIPSEL-NEXT: jal sincosl +; MIPSEL-NEXT: move $6, $1 +; MIPSEL-NEXT: lw $1, 52($sp) +; MIPSEL-NEXT: lw $2, 24($sp) +; MIPSEL-NEXT: lw $3, 28($sp) +; MIPSEL-NEXT: lw $4, 32($sp) +; MIPSEL-NEXT: lw $5, 36($sp) +; MIPSEL-NEXT: sw $5, 28($16) +; MIPSEL-NEXT: sw $4, 24($16) +; MIPSEL-NEXT: sw $3, 20($16) +; MIPSEL-NEXT: sw $2, 16($16) +; MIPSEL-NEXT: sw $1, 12($16) +; MIPSEL-NEXT: lw $1, 48($sp) +; MIPSEL-NEXT: sw $1, 8($16) +; MIPSEL-NEXT: lw $1, 44($sp) +; MIPSEL-NEXT: sw $1, 4($16) +; MIPSEL-NEXT: lw $1, 40($sp) +; MIPSEL-NEXT: sw $1, 0($16) +; MIPSEL-NEXT: lw $16, 56($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: lw $ra, 60($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: jr $ra +; MIPSEL-NEXT: addiu $sp, $sp, 64 +; +; SOFT-FLOAT-32-LABEL: test_sincos_f128: +; SOFT-FLOAT-32: # %bb.0: +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, -64 +; SOFT-FLOAT-32-NEXT: sw $ra, 60($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: sw $16, 56($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: move $1, $7 +; SOFT-FLOAT-32-NEXT: move $16, $4 +; SOFT-FLOAT-32-NEXT: addiu $2, $sp, 24 +; SOFT-FLOAT-32-NEXT: sw $2, 20($sp) +; SOFT-FLOAT-32-NEXT: addiu $2, $sp, 40 +; SOFT-FLOAT-32-NEXT: sw $2, 16($sp) +; SOFT-FLOAT-32-NEXT: lw $7, 80($sp) +; SOFT-FLOAT-32-NEXT: move $4, $5 +; SOFT-FLOAT-32-NEXT: move $5, $6 +; SOFT-FLOAT-32-NEXT: jal sincosl +; SOFT-FLOAT-32-NEXT: move $6, $1 +; SOFT-FLOAT-32-NEXT: lw $1, 52($sp) +; SOFT-FLOAT-32-NEXT: lw $2, 24($sp) +; SOFT-FLOAT-32-NEXT: lw $3, 28($sp) +; SOFT-FLOAT-32-NEXT: lw $4, 32($sp) +; SOFT-FLOAT-32-NEXT: lw $5, 36($sp) +; SOFT-FLOAT-32-NEXT: sw $5, 28($16) +; SOFT-FLOAT-32-NEXT: sw $4, 24($16) +; SOFT-FLOAT-32-NEXT: sw $3, 20($16) +; SOFT-FLOAT-32-NEXT: sw $2, 16($16) +; SOFT-FLOAT-32-NEXT: sw $1, 12($16) +; SOFT-FLOAT-32-NEXT: lw $1, 48($sp) +; SOFT-FLOAT-32-NEXT: sw $1, 8($16) +; SOFT-FLOAT-32-NEXT: lw $1, 44($sp) +; SOFT-FLOAT-32-NEXT: sw $1, 4($16) +; SOFT-FLOAT-32-NEXT: lw $1, 40($sp) +; SOFT-FLOAT-32-NEXT: sw $1, 0($16) +; SOFT-FLOAT-32-NEXT: lw $16, 56($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: lw $ra, 60($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: jr $ra +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, 64 +; +; SOFT-FLOAT-64-LABEL: test_sincos_f128: +; SOFT-FLOAT-64: # %bb.0: +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, -48 +; SOFT-FLOAT-64-NEXT: sd $ra, 40($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: sd $16, 32($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: move $16, $4 +; SOFT-FLOAT-64-NEXT: dmfc1 $4, $f13 +; SOFT-FLOAT-64-NEXT: dmfc1 $5, $f14 +; SOFT-FLOAT-64-NEXT: daddiu $6, $sp, 16 +; SOFT-FLOAT-64-NEXT: jal sincosl +; SOFT-FLOAT-64-NEXT: daddiu $7, $sp, 0 +; SOFT-FLOAT-64-NEXT: ld $1, 8($sp) +; SOFT-FLOAT-64-NEXT: sd $1, 24($16) +; SOFT-FLOAT-64-NEXT: ld $1, 0($sp) +; SOFT-FLOAT-64-NEXT: sd $1, 16($16) +; SOFT-FLOAT-64-NEXT: ld $1, 24($sp) +; SOFT-FLOAT-64-NEXT: sd $1, 8($16) +; SOFT-FLOAT-64-NEXT: ld $1, 16($sp) +; SOFT-FLOAT-64-NEXT: sd $1, 0($16) +; SOFT-FLOAT-64-NEXT: ld $16, 32($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: ld $ra, 40($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: jr $ra +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, 48 + %result = call { fp128, fp128 } @llvm.sincos.f128(fp128 %a) + ret { fp128, fp128 } %result +} + +define { <2 x fp128>, <2 x fp128> } @test_sincos_v2f128(<2 x fp128> %a) #0 { +; MIPSEL-LABEL: test_sincos_v2f128: +; MIPSEL: # %bb.0: +; MIPSEL-NEXT: addiu $sp, $sp, -96 +; MIPSEL-NEXT: sw $ra, 92($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: sw $16, 88($sp) # 4-byte Folded Spill +; MIPSEL-NEXT: move $5, $7 +; MIPSEL-NEXT: move $1, $6 +; MIPSEL-NEXT: move $16, $4 +; MIPSEL-NEXT: addiu $2, $sp, 24 +; MIPSEL-NEXT: sw $2, 20($sp) +; MIPSEL-NEXT: addiu $2, $sp, 40 +; MIPSEL-NEXT: sw $2, 16($sp) +; MIPSEL-NEXT: lw $6, 112($sp) +; MIPSEL-NEXT: lw $7, 116($sp) +; MIPSEL-NEXT: jal sincosl +; MIPSEL-NEXT: move $4, $1 +; MIPSEL-NEXT: addiu $1, $sp, 56 +; MIPSEL-NEXT: sw $1, 20($sp) +; MIPSEL-NEXT: addiu $1, $sp, 72 +; MIPSEL-NEXT: sw $1, 16($sp) +; MIPSEL-NEXT: lw $4, 120($sp) +; MIPSEL-NEXT: lw $5, 124($sp) +; MIPSEL-NEXT: lw $6, 128($sp) +; MIPSEL-NEXT: lw $7, 132($sp) +; MIPSEL-NEXT: jal sincosl +; MIPSEL-NEXT: nop +; MIPSEL-NEXT: lw $1, 36($sp) +; MIPSEL-NEXT: lw $2, 56($sp) +; MIPSEL-NEXT: lw $3, 60($sp) +; MIPSEL-NEXT: lw $4, 64($sp) +; MIPSEL-NEXT: lw $5, 52($sp) +; MIPSEL-NEXT: lw $6, 72($sp) +; MIPSEL-NEXT: lw $7, 76($sp) +; MIPSEL-NEXT: lw $8, 80($sp) +; MIPSEL-NEXT: lw $9, 84($sp) +; MIPSEL-NEXT: lw $10, 24($sp) +; MIPSEL-NEXT: lw $11, 28($sp) +; MIPSEL-NEXT: lw $12, 32($sp) +; MIPSEL-NEXT: lw $13, 68($sp) +; MIPSEL-NEXT: sw $13, 60($16) +; MIPSEL-NEXT: sw $4, 56($16) +; MIPSEL-NEXT: sw $3, 52($16) +; MIPSEL-NEXT: sw $2, 48($16) +; MIPSEL-NEXT: sw $1, 44($16) +; MIPSEL-NEXT: sw $12, 40($16) +; MIPSEL-NEXT: sw $11, 36($16) +; MIPSEL-NEXT: sw $10, 32($16) +; MIPSEL-NEXT: sw $9, 28($16) +; MIPSEL-NEXT: sw $8, 24($16) +; MIPSEL-NEXT: sw $7, 20($16) +; MIPSEL-NEXT: sw $6, 16($16) +; MIPSEL-NEXT: sw $5, 12($16) +; MIPSEL-NEXT: lw $1, 48($sp) +; MIPSEL-NEXT: sw $1, 8($16) +; MIPSEL-NEXT: lw $1, 44($sp) +; MIPSEL-NEXT: sw $1, 4($16) +; MIPSEL-NEXT: lw $1, 40($sp) +; MIPSEL-NEXT: sw $1, 0($16) +; MIPSEL-NEXT: lw $16, 88($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: lw $ra, 92($sp) # 4-byte Folded Reload +; MIPSEL-NEXT: jr $ra +; MIPSEL-NEXT: addiu $sp, $sp, 96 +; +; SOFT-FLOAT-32-LABEL: test_sincos_v2f128: +; SOFT-FLOAT-32: # %bb.0: +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, -96 +; SOFT-FLOAT-32-NEXT: sw $ra, 92($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: sw $16, 88($sp) # 4-byte Folded Spill +; SOFT-FLOAT-32-NEXT: move $5, $7 +; SOFT-FLOAT-32-NEXT: move $1, $6 +; SOFT-FLOAT-32-NEXT: move $16, $4 +; SOFT-FLOAT-32-NEXT: addiu $2, $sp, 24 +; SOFT-FLOAT-32-NEXT: sw $2, 20($sp) +; SOFT-FLOAT-32-NEXT: addiu $2, $sp, 40 +; SOFT-FLOAT-32-NEXT: sw $2, 16($sp) +; SOFT-FLOAT-32-NEXT: lw $6, 112($sp) +; SOFT-FLOAT-32-NEXT: lw $7, 116($sp) +; SOFT-FLOAT-32-NEXT: jal sincosl +; SOFT-FLOAT-32-NEXT: move $4, $1 +; SOFT-FLOAT-32-NEXT: addiu $1, $sp, 56 +; SOFT-FLOAT-32-NEXT: sw $1, 20($sp) +; SOFT-FLOAT-32-NEXT: addiu $1, $sp, 72 +; SOFT-FLOAT-32-NEXT: sw $1, 16($sp) +; SOFT-FLOAT-32-NEXT: lw $4, 120($sp) +; SOFT-FLOAT-32-NEXT: lw $5, 124($sp) +; SOFT-FLOAT-32-NEXT: lw $6, 128($sp) +; SOFT-FLOAT-32-NEXT: lw $7, 132($sp) +; SOFT-FLOAT-32-NEXT: jal sincosl +; SOFT-FLOAT-32-NEXT: nop +; SOFT-FLOAT-32-NEXT: lw $1, 36($sp) +; SOFT-FLOAT-32-NEXT: lw $2, 56($sp) +; SOFT-FLOAT-32-NEXT: lw $3, 60($sp) +; SOFT-FLOAT-32-NEXT: lw $4, 64($sp) +; SOFT-FLOAT-32-NEXT: lw $5, 52($sp) +; SOFT-FLOAT-32-NEXT: lw $6, 72($sp) +; SOFT-FLOAT-32-NEXT: lw $7, 76($sp) +; SOFT-FLOAT-32-NEXT: lw $8, 80($sp) +; SOFT-FLOAT-32-NEXT: lw $9, 84($sp) +; SOFT-FLOAT-32-NEXT: lw $10, 24($sp) +; SOFT-FLOAT-32-NEXT: lw $11, 28($sp) +; SOFT-FLOAT-32-NEXT: lw $12, 32($sp) +; SOFT-FLOAT-32-NEXT: lw $13, 68($sp) +; SOFT-FLOAT-32-NEXT: sw $13, 60($16) +; SOFT-FLOAT-32-NEXT: sw $4, 56($16) +; SOFT-FLOAT-32-NEXT: sw $3, 52($16) +; SOFT-FLOAT-32-NEXT: sw $2, 48($16) +; SOFT-FLOAT-32-NEXT: sw $1, 44($16) +; SOFT-FLOAT-32-NEXT: sw $12, 40($16) +; SOFT-FLOAT-32-NEXT: sw $11, 36($16) +; SOFT-FLOAT-32-NEXT: sw $10, 32($16) +; SOFT-FLOAT-32-NEXT: sw $9, 28($16) +; SOFT-FLOAT-32-NEXT: sw $8, 24($16) +; SOFT-FLOAT-32-NEXT: sw $7, 20($16) +; SOFT-FLOAT-32-NEXT: sw $6, 16($16) +; SOFT-FLOAT-32-NEXT: sw $5, 12($16) +; SOFT-FLOAT-32-NEXT: lw $1, 48($sp) +; SOFT-FLOAT-32-NEXT: sw $1, 8($16) +; SOFT-FLOAT-32-NEXT: lw $1, 44($sp) +; SOFT-FLOAT-32-NEXT: sw $1, 4($16) +; SOFT-FLOAT-32-NEXT: lw $1, 40($sp) +; SOFT-FLOAT-32-NEXT: sw $1, 0($16) +; SOFT-FLOAT-32-NEXT: lw $16, 88($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: lw $ra, 92($sp) # 4-byte Folded Reload +; SOFT-FLOAT-32-NEXT: jr $ra +; SOFT-FLOAT-32-NEXT: addiu $sp, $sp, 96 +; +; SOFT-FLOAT-64-LABEL: test_sincos_v2f128: +; SOFT-FLOAT-64: # %bb.0: +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, -96 +; SOFT-FLOAT-64-NEXT: sd $ra, 88($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: sd $18, 80($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: sd $17, 72($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: sd $16, 64($sp) # 8-byte Folded Spill +; SOFT-FLOAT-64-NEXT: move $1, $7 +; SOFT-FLOAT-64-NEXT: move $16, $6 +; SOFT-FLOAT-64-NEXT: move $17, $5 +; SOFT-FLOAT-64-NEXT: move $18, $4 +; SOFT-FLOAT-64-NEXT: daddiu $6, $sp, 48 +; SOFT-FLOAT-64-NEXT: daddiu $7, $sp, 32 +; SOFT-FLOAT-64-NEXT: move $4, $1 +; SOFT-FLOAT-64-NEXT: jal sincosl +; SOFT-FLOAT-64-NEXT: move $5, $8 +; SOFT-FLOAT-64-NEXT: daddiu $6, $sp, 16 +; SOFT-FLOAT-64-NEXT: daddiu $7, $sp, 0 +; SOFT-FLOAT-64-NEXT: move $4, $17 +; SOFT-FLOAT-64-NEXT: jal sincosl +; SOFT-FLOAT-64-NEXT: move $5, $16 +; SOFT-FLOAT-64-NEXT: ld $1, 56($sp) +; SOFT-FLOAT-64-NEXT: ld $2, 0($sp) +; SOFT-FLOAT-64-NEXT: ld $3, 8($sp) +; SOFT-FLOAT-64-NEXT: ld $4, 32($sp) +; SOFT-FLOAT-64-NEXT: ld $5, 40($sp) +; SOFT-FLOAT-64-NEXT: sd $5, 56($18) +; SOFT-FLOAT-64-NEXT: sd $4, 48($18) +; SOFT-FLOAT-64-NEXT: sd $3, 40($18) +; SOFT-FLOAT-64-NEXT: sd $2, 32($18) +; SOFT-FLOAT-64-NEXT: sd $1, 24($18) +; SOFT-FLOAT-64-NEXT: ld $1, 48($sp) +; SOFT-FLOAT-64-NEXT: sd $1, 16($18) +; SOFT-FLOAT-64-NEXT: ld $1, 24($sp) +; SOFT-FLOAT-64-NEXT: sd $1, 8($18) +; SOFT-FLOAT-64-NEXT: ld $1, 16($sp) +; SOFT-FLOAT-64-NEXT: sd $1, 0($18) +; SOFT-FLOAT-64-NEXT: ld $16, 64($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: ld $17, 72($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: ld $18, 80($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: ld $ra, 88($sp) # 8-byte Folded Reload +; SOFT-FLOAT-64-NEXT: jr $ra +; SOFT-FLOAT-64-NEXT: daddiu $sp, $sp, 96 + %result = call { <2 x fp128>, <2 x fp128> } @llvm.sincos.v2f128(<2 x fp128> %a) + ret { <2 x fp128>, <2 x fp128> } %result +} + +attributes #0 = { nounwind }