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You need to close and relaunch content to enable/disable shaders on RetroArch-Metal with Metal video driver #17860

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checktext00 opened this issue May 5, 2025 · 0 comments

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@checktext00
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Is there an existing issue for this?

  • This is a bug in RetroArch frontend
  • I have searched the existing issues

Description

You need to close and relaunch content to enable/disable shaders on RetroArch-Metal with the Metal video driver.

Expected behavior

It should instantly enable/disable the shaders

Steps to reproduce the bug

  1. use RetroArch-Metal with the Metal video driver
  2. launch a ROM, enable shaders, close content
  3. launch a ROM, disable shaders, close content
  4. see that it doesn't work as expected

Version/Commit

1.21.0 stable release (git 05f94af)

Bisect Results

No response

Present in the nightly version

I don't know

Platform & operating system

macOS 11

Affected Cores

No response

Environment information

macOS 11 with Intel CPU and Intel iGPU

Relevant log output

[INFO] [Shaders]: Saved shader preset to "/Users/checktext00/Library/Application Support/RetroArch/shaders/retroarch.slangp".
[INFO] [slang]: Compiling shader: "/Users/checktext00/Library/Application Support/RetroArch/shaders/shaders_slang/crt/shaders/crt-lottes-fast.slang".
[INFO] [Shaders]: Menu shader set to: "/Users/checktext00/Library/Application Support/RetroArch/shaders/retroarch.slangp".
[INFO] [Shaders]: Applying shader: "/Users/checktext00/Library/Application Support/RetroArch/shaders/retroarch.slangp".
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