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[Feature Request] additional / update NTSC filters  #357

@SpelzR2

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@SpelzR2

Is there any chance to integrate the advanced NTSC-Blargg filters by Cyber (provided in RetroArch) into the emulator and choose them in the core options like the current NTSC filters or replace them? It would be a benefit when using the libretro core with other libretro applications which doesn't offer any different filters or shaders. Especially the s-video one has some advantages over the old Blargg filters:

  • less shimmering in motion (e.g. Waterfall in Sonic 1)
  • less color artifacts (e.g. Delphine Software logo in Flashback)
  • less aliasing on sprites (e.g. Palmtrees in Sonic 1)
  • better handling of dithering with less artifacts (e.g. Jurassic Park or Phantasy Star 4)
  • less halo effects around certain sprites and screen edges

Filters in RetroArch:
343959486-379ae95b-e31c-48c7-bada-42fe45451465

Sonic 1 NTSC Blargg (Composite):
343959571-f5f6a995-6717-462c-b97f-2208b065064e

Sonic 1 NTSC Blargg by Cyber:
343959575-0fef0ba7-2e8d-4a20-8aa8-c33155c5e270

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