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That's right. I think the simplest way would be temporarily insert the vertices into the mesh. |
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Hello,
I wonder if there is a way in LIBIGL to calculate the geodesic distance between two arbitrary points on a triangular mesh (given by their barycentric coordinates). From what I understand, the function exact_geodesic calculates the distance between two mesh vertices and/or face centers. I also understood that there might be a work-around to it, by adding the source and destination vertices to the mesh. However, I am not sure how can I do it, since it might require to perform a subdivision of the triangles to which the two vertices belong. Is there some kind of a high-level method in LIBIGL that can add those two vertices to the mesh for me?
Thanks.
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