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[Wiki] Using libGDX with Scala #154

@myyk

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@myyk

Hi there,

I'm just learning libGDX now and reading the docs and cross checking along the way, so I'm not yet comfortable to suggest an edit. I'm also new to Android and game programming.

I was reading https://libgdx.com/wiki/jvm-langs/using-libgdx-with-scala and it mentions:

In the dependencies include the scala library: compile "org.scala-lang:scala-library:2.11.12" (Scala 2.12.* requires java 8, but the majority of Android devices don’t support it)

From what I can tell, this is out of date. It seems to me like Android API level 33+ is required now - https://developer.android.com/google/play/requirements/target-sdk, which brings with it Java 11, I think. Also, I think Scala 2.13.11 and 3.3.0 seem to be mostly compatible with Java 8 and fully with later versions (Java 11).

Does anyone know if there are limitations that would make us not want to update the docs to suggest to use Scala 2.13.11 or 3.3.0?

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