Description
Hi,
I have your plugin in my application.
I have windowManager.setPreventClose(true);
in my main.dart
Then I have
@override
Future<void> onWindowClose() async {
if(await windowManager.isPreventClose())
{
logger.info("MainPage", "OnWindowClose called > Hiding...");
windowManager.hide();
}
else
{
logger.info("MainPage", "OnWindowClose called > Destroying...");
windowManager.destroy();
}
}
So when the user click on the close button, the ``windowManager.hide()` method is called
So far, so good.
This application is embedded within a .MSI and when I apply an upgrade, the OS can't kill the application.
I'm guessing that the MSI is issuing a WM_CLOSE command to the application, but is then re-routed as a 'Close' event within the WindowManager and I just "hide" the application.
Is there any way to intercept the User action only and let the System one go through ?
(Like having the CloseReason.UserClosing in Winform)
My needs :
- When the user click the 'x' button > hide
- When the user alt+f4 the app > hide
- When the system tries to gracefully close the app > close
I tried fiddling with LRESULT CALLBACK Win32Window::WndProc(HWND const window, UINT const message, WPARAM const wparam, LPARAM const lparam)
in win32_window.cpp but to no avail. I don't have any skills in cpp :/
(I think it needs to hide only when message == WM_SYSCOMMAND && wparam == SC_CLOSE
instead of WM_CLOSE
but again, I'm far from my skills here)
Thanks in advance to whoever can guide me!