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Narrator #112

@lanice

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@lanice

Just an idea, but I like it: Add a narrator (and therewith maybe some story-like factor), who "helps" the player at the beginning, gives hints, or tells what he should/could to (to achieve goals...).

Further idea: model the narrator as real "person" (or ghost, or whatever) in the world (like in Black and White the two guys who are your conscience)

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