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enhancementNew feature request accepted for additionNew feature request accepted for addition
Description
Feature Description
It would allow the player to use spatialize stereo (+head tracking) like in Apple Music improving how audio scene feels.
currently:
Why is this needed?
It would improve how audio scene sounds and feels like giving more immersive experience
Feature Area
Playback
Additional Context
how it looks in apple music
maybe will help:
try AVAudioSession.sharedInstance().setCategory(.playback, mode: .default, options: [])
try AVAudioSession.sharedInstance().setActive(true)let motionManager = CMHeadphoneMotionManager()avoid:
swift .record, .playAndRecord or custom modes — they disable spatial audio.
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- I searched existing issues to avoid duplicates
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enhancementNew feature request accepted for additionNew feature request accepted for addition