File tree Expand file tree Collapse file tree 2 files changed +6
-4
lines changed Expand file tree Collapse file tree 2 files changed +6
-4
lines changed Original file line number Diff line number Diff line change @@ -3,7 +3,7 @@ GLSL-PathTracer
3
3
==========
4
4
A physically based path tracer that runs in a GLSL fragment shader.
5
5
6
- ![ Mustang ] ( ./screenshots/Mustang.jpg )
6
+ ![ RenderMan Swatch ] ( ./screenshots/Renderman_swatch.png )
7
7
8
8
![ Stormtrooper] ( ./screenshots/stormtrooper.jpg )
9
9
@@ -18,9 +18,9 @@ Features
18
18
- Disney BSDF
19
19
- OpenImageDenoise
20
20
- Texture Mapping (Albedo, Metallic-Roughness, Normal)
21
- - Spherical and Rectangular Area Lights
22
- - IBL with importance sampling
23
- - Progressive + Tiled Rendering (Reduces GPU usage and timeout when depth/scene complexity is high)
21
+ - Analytic Lights (Sphere, Rect, Directional) with MIS
22
+ - IBL
23
+ - Progressive + Tiled Rendering
24
24
25
25
Build Instructions
26
26
--------
@@ -35,6 +35,8 @@ Gallery
35
35
--------
36
36
![ Mustang_red] ( ./screenshots/Mustang_Red.jpg )
37
37
--------
38
+ ![ Mustang] ( ./screenshots/Mustang.jpg )
39
+ --------
38
40
![ Hyperion] ( ./screenshots/hyperion.jpg )
39
41
--------
40
42
![ Ajax] ( ./screenshots/ajax_materials.png )
You can’t perform that action at this time.
0 commit comments