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In Godot 4.3, everything loads and no errors are printed to the output. In the sand-slide/game/bin/fallingsand folder, I have:
fallingsand.gdextension
libgdfallingsand.linux.template_debug.x86_64.so
libgdfallingsand.web.template_debug.wasm32.wasm
Exporting the game to release/web_build/index.html (default settings as you have left it) and then running the game with the "Remote Debug" button on the top-right will give the error in the browser console:
LinkError: imported function 'env.__addtf3' signature mismatch
Am I missing any steps to compile and run on the web?