Edit: Tested in 3.2 and is working. Must be some conflict with 3.5. Game window instantly closes when trying to run `yield($TextToSpeech2D.say(text, TextToSpeech.VOICE_AWB, speed), "completed")` No errors or debugging output. Godot version 3.5.1 Windows 10 Created a new project and installed the plugin. Same issue happens with the example scene.