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Changelogs
Kevin Chapelier edited this page Apr 1, 2021
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13 revisions
- UI: It is now possible to duplicate a node by drag & dropping it while pressing the TBD key.
- Misc.: The save files now store the state of the auto snap toggle.
- Fix: Image nodes created by drag & drop don't snap to the grid when the auto snapping is activated.
- Fix: Deleting a node while in the preview of the node is possible.
- Fix: Deselecting a node while in the preview of the node is possible.
- Fix: Deselecting a node (with ESC) while dragging it with the mouse throws an error.
- Fix: Deselecting a node does not remove its parameters from the sidebar.
- Add: Matcap node.
- Add: Ambiant occlusion node.
- Add: Dither node.
- Add: Voronoise node.
- Add: Swirl node.
- Add: Conic gradient node.
- Add: Radial gradient node.
- Add: Solarize node.
- Add: Anisotropic blur node.
- Add: Cartesian to polar and Polar to cartesian nodes.
- Add: Add direction parameter to Shape mapper node.
- Add: Add high quality mode to Shape node.
- Fix: Blend sometimes returns values outside of the [0, 1] range.
- Fix: HSL Shift, Colorspace conversion and Color to mask sometimes introduce hue artifacts when converting from RGB to HSL.
- UI: Drag & drop an image file directly on the graph to create an image node.
- UI: Normalize all node names and fixes some typos.
- UI: Improve search in node selector (word by word instead of exact expression).
- UI: The UI state (opened preview and parameters in the sidebar) is now stored in the save files.
- UI: Make the board dragging smoother, especially on Windows.
-
Experimental: Allow to set the resolution of the textures with the
?size=
parameter in the url (example).
- Misc.: Fix minor accessibility and SEO issues.
- Misc.: Use terser to minify the javascript bundle.
- Misc.: Run the application over https.
- Misc.: Improve application loading by using gzip compression and aggressive caching on the server side.
- Add: Kaleidoscope node
- Add: Octave sum node
- Add: Radial blur node
- Add: Selective blur node
- Add: Jitter filter node
- Add: Exposes the parabola factor of the Directional blur and Normal blur nodes as a parameter
- Fix: Texture patching does not tile correctly in corners mode
- Fix: Fix mask behavior was not intuitive when threshold was at min and max value
- Fix: Deleting a connection from an output linked to multiple inputs of the same node results in a graph that does not always properly update
- UI: Add auto-snapping button in the node graph
- UI: Prevent history back when scrolling in Chrome for Mac
- UI: Prevent selection of the whole page when double clicking on the node preview to exit it
- UI: Implement drag and zoom in the node preview
- UI: Add toggle-mask button in the node preview
- UI: Differentiate types of node in the node selector
- UI: Implement keyboard selection in the node selector (up and down keys)
- Add: Normal Blur node
- Add: Normal Rotate node
- Add: Normal Invert node
- Add: Normal Tweak node
- Add: Normal Blend node
- Fix: It is possible for the Shape node to output value out of the [0, 1] range when using additive blending
- Add: Exposes the kernel size of the Gaussian blur node as a parameter
- Fix: Gaussian blur node does not tile vertically
- Fix: Value noise (normal and fractal) produces artifact with high "deform amount" and low "smoothness"
- Fix: The "fine details" parameter of the Height to normal node reintroduces more details when its values is goes under 0.25
- Fix: Remaining occurrences of "TexTool"
- Fix: Incorrect in-app Github link
- First release