[ Audio ] Why Winamp? #172
Replies: 3 comments
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I'm definitely open to consider this layer via PR! At the moment we implemented WInamp because we had a need to use a closed source plugin named Although I know there is a FOSS plugin version of the very same plugin for FooBar, This means that if someone is open to implement a FooBar layer on FFNx we can add it as a new layer :) Thank you in advance! |
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Couldn't agree more, I confirm that this Winamp layer is an easy way to make PSF works. |
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Thank you for clarifying the reason! |
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Hello, I think it's great that you decided to use a plugin system for audio. It's definitely the most flexible way.
I just wanted to know why did you choose Winamp for it.
Sure it has many plugins, but most of them haven't been updated in quite a few years, so if there's a problem with the plugin, nobody will be able to properly fix it.
Maybe support for foobar2000 plugins could also be added? Or maybe you guys could get in touch with kode54. He has been writing audio plugins for a lot of projects for many years, including porting vgmstream to foobar, so I think he could give you guys some more ideas about this.
I'm looking forward to the development of FFNx!
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