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Description
If a mesh has a visual_scene/node/matrix that is not identity, it isn't parsed properly by RenderableMesh
--- a/meshes/arm_segment_b.dae Wed Aug 22 14:30:12 2012 +0200
+++ b/meshes/arm_segment_b.dae Thu Aug 23 10:54:52 2012 +0200
@@ -136,8 +136,8 @@
<visual_scene id="Scene" name="Scene">
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-0.0 -1.0 0.0 0.0
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1.0 -0.0 0.0 0.0
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1.0 0.0 0.0 0.0
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0.0 1.0 0.0 0.0 0.0 0.0 1.0 0.0 0.0 0.0 0.0 1.0 </matrix>
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