My Unity build was expanding like a boss when I forgot to set the styles of the parent component? #389
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nyngwang
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Hi. This is a know issue caused by Unity, simply providing a height and width to the canvas will resolve this problem. |
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This is the naive code I use:
(btw, do you know how lag it is that I literally screenshot the screenshot-system itself in the image above?)
(btw, can I call it a "big bang" in my poor Edge browser since the resolution went from
600x300
to33554432x33554432
. Please let me call this the "milky-way scale" resolution)I think the plugin should prevent this HUGE size by default. I have to wait about 30 minutes for my: 2.6 GHz 6-Core Intel Core i7, 16 GB 2667 MHz DDR4 memory computer to "just move the cursor".
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