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It depends what you're looking to do.

At the most basic level, you can open a blank Janus room by navigating in any existing JanusWeb client instance to 'about:blank'. This will give you an empty room with a simple ground plane, and from there you can load the edit panel and start adding things to the scene and changing properties about the world.

If you'd like to go a step further and build persistent worlds, you can get started by creating a new HTML file, and adding some markup to it. The first thing you should do is include the JanusXR JavaScript library in the <head> of your HTML document. You can do this by adding the following code to your HTML file:

<script src="https://web.janusx…

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Answer selected by jbaicoianu
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