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Switch to pure pursuit for path following #5

@Ryan4253

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@Ryan4253

The current TimedTrajectory usage doesn't make much sense since we are not following the profiled velocity and simply using pid to move toward the target point. This means that the time it provides actually wouldn't make much sense in the first place.

It is probably better to use something purely feedback based like pure pursuit to follow discrete waypoints. The main issue associated with pure pursuit, the end position / settle angle wouldn't be much of an issue with holonomic drives, meaning pure pursuit can be very robust for holonomic drives.

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