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[Mosaic] Always define tiling as (1, 128) for 1D loaded or stored vectors (not for the memref), instead of sometimes using (1, 128 * n).
They are equivalent - the way values are laid out is the same - but relayouts check specifically for (1, 128). We define (1, 128) to be canonical.
PiperOrigin-RevId: 629748121
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