Skip to content

Releases: jMonkeyEngine/sdk

SDK Release 3.5

06 Nov 13:08
822841b
Compare
Choose a tag to compare

Highlights

  • jME engine version v. 3.5.2 used internally and by Ant projects (up from 3.4.1)
  • Ant projects have sources and javadocs again
  • Gradle project wizard for jump starting your jME journey
  • Scene composer fixes and enhancements
  • Based on Netbeans 15 (up from 14)
  • Comes with JDK 11.0.17 (up from 11.0.15)

What's Changed

New Contributors

Full Changelog: v3.4.1-stable-sdk1...v3.5.2-stable-sdk1

Note for upgrading from previous SDK versions

There is no upgrade path per se, but if you have had any older SDK version on your computer. This new version might fail to start. To fix this you need to delete the following folder (old SDK settings):
C:\Users\user\AppData\Roaming\jmonkeyplatform (Windows)
/home/user/.jmonkeyplatform (Linux)

SDK Release 3.4

23 Aug 11:53
4997371
Compare
Choose a tag to compare

Highlights

  • jME engine version v. 3.4.1 used internally and by Ant projects (up from 3.3.0)
  • Fixes some notorious issues (jME test template not working, Gradle template assets not working…)
  • Based on Netbeans 14 (up from 12.0)
  • Scene composer, shader nodes and tools updates & fixes
  • Comes with JDK 11.0.15 (up from 11.0.6)

What's Changed

New Contributors

Full Changelog: v3.3.0-stable-sdk1...v3.4.1-stable-sdk1

Note for upgrading from previous SDK versions

There is no upgrade path per se, but if you have had any older SDK version on your computer. This new version might fail to start. To fix this you need to delete the following folder (old SDK settings):
C:\Users\user\AppData\Roaming\jmonkeyplatform (Windows)
/home/user/.jmonkeyplatform (Linux)

SDK Release 3.3

05 Apr 15:16
3fa27e7
Compare
Choose a tag to compare

SDK Release 3.3

This release is long overdue, sorry for that.
The reason for holding back the release, however, is due to a lot of unresolved issues and bugs.
Due to Changes on the Engine Side and the fact that, regardless of the issues, this release brings a lot highly demanded and important features such as a Gradle Integration as well as partially working nightly updates and people still using 3.2 SDKs because of the stable label missing, we have decided to release this SDK as stable with the issues it has.

We will, however, state those issues very clearly, so everyone is supposed to be aware of them and can use the workarounds.

For an up-to-date overview, check out our 3.3 Milestone as well as the 3.3 Animation System Milestone.

The outstanding issues are:

  • Lacking support for the new Animation System (it should work, but it may crash and it certainly doesn't have custom tailored new functions, instead it's the old UI for the new System).

  • Mac OS: Running on OpenGL 2.1 instead of 3.2, due to engine issue #1336

  • Vehicle Editor: Due to incompatibilities with j3o/bullet the Vehicle Editor can cause SDK crashes. We're working with a contributor to fix this, currently waiting for a new race track asset.

  • Re-Applying Changes with GLTF can cause the model to break. This is the feature that prompts you when changing the GLTF file, to update the buffers on the converted j3o file automatically. As a Workaround just press "no", delete the j3o file and re-convert.

  • Missing Sources and Javadoc for ANT Libraries: The SDK used to ship "Modules" that could be easily used to add the Engine as dependency to your ANT build. This is broken due to issues with gradle (#283). This also affects the ability to create an Examples Project, it will be empty due to the SDK missing the sources there. Note that it is recommended to use a gradle project anyway to not be forced to use the Engine Version that the SDK ships, as those modules are likely to be removed in future versions anyway.

  • Update Center: We've tried to bring back the old nightly update repository soley being hosted on github using github actions and releases instead of a dedicated host. Along with this, we try to reduce the SDKs download size and make modules optional (ogre, android, ...). Due to a lack of version numbering, it may always show you all modules as requiring an update and it may or may not show an update that is not even there. For now just either ignore the updates or, if you have the bandwidth and want to stay on master (maybe with a dedicated installation), just do the updates from time to time.

New Features

Besides support for the 3.3 Engine Version (most notably containing the new animation system), we've also bumped the Netbeans Version, added Gradle Support, improved PBR with prebuilt light probes and added a Behavior Tree Editor.
For a more complete feature log, please look at the Git Diff

v3.3.2-stable-sdkpreview1

07 Oct 12:34
Compare
Choose a tag to compare
Pre-release

This is NOT a release version. Everyone using it keep in mind:
There are still bugs, some might be known, others might be not, please compare to the issues and be careful when using it on production projects (i.e. have backups).
We also have an auto update nightlies system again, but due to a few issues, it is not yet enabled.

Gradle Support Preview

05 Apr 16:01
Compare
Choose a tag to compare
Pre-release
v3.3.0-beta1-sdkgradlepreview

Upgrade Source Versions to Java 10, as we did that for the Core Modul…

SDK v3.3.0-beta1-sdk1 (First Netbeans 11 based release)

07 Feb 02:59
Compare
Choose a tag to compare

Please note that this release still contains an issue: #231
We couldn't solve this issue yet, but still wanted to finally get 3.3 out to testing.

Changes:

  • Upgraded bundled jdk to AdoptOpenJDK 11.0.6
  • Based on Netbeans 11, so a lot of changes and support for recent java features
  • Upgraded the Engine to v3.3.0-beta1
  • Dropped the Linux 32bit release, because neither the JDK nor Blender do support it anymore.

Please do not use this release productively, we're expecting issues related to upgrading Netbeans and JVM.

v3.2.4-stable-sdk1

27 Jul 11:50
Compare
Choose a tag to compare
Fix Issue that version determination got confused when a commit had t…

v3.2.3-stable-sdk2

13 Jul 21:28
Compare
Choose a tag to compare
Fixes #194 - Upgrade NBAndroid to NBAndroidV2. Always add the latest …

v3.2.3-stable-sdk1

28 Jun 17:59
Compare
Choose a tag to compare
Revert "Fix setting of a LightProbes Radius didn't work directly (onl…

v3.2.2-stable-sdk1

02 Jan 12:42
fba0229
Compare
Choose a tag to compare
All the latest SDK Bugfixes, a new node editor, improvments to GLSLSy…