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RLCraft LootTweaker failed custom NetworkCheckHandler #2790

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bennyyy999 opened this issue Apr 24, 2024 · 3 comments
Closed

RLCraft LootTweaker failed custom NetworkCheckHandler #2790

bennyyy999 opened this issue Apr 24, 2024 · 3 comments

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@bennyyy999
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Describe the problem

I used the example docker-compose file and adapted it to the new curseforge stuff, the server is also online, but when I wanna join it gives me this error:

Server Mod rejections: LootTweaker: Failed mod's custom NetworkCheckHandler FMLMod:loottweaker{0.3.1}

In the server mods folder I see LootTweaker-0.3.1+MC1.12.2.jar and my local instance also has 0.3.1 installed.
What is the problem here?

Container definition

version: '3.8'

services:
  mc:
    image: itzg/minecraft-server:java8
    volumes:
      - data:/data
      - ./modpacks:/modpacks:ro
    environment:
      CF_API_KEY: ${CF_API_KEY}
      CF_PAGE_URL: "https://www.curseforge.com/minecraft/modpacks/rlcraft/files/4612979"
      EULA: "true"
      TYPE: "FORGE"
      VERSION: "1.12.2"
      FORGE_VERSION: "14.23.5.2860"
      OVERRIDE_SERVER_PROPERTIES: "true"
      DIFFICULTY: "hard"
      MAX_TICK_TIME: "-1"
      ALLOW_FLIGHT: "true"
      ENABLE_COMMAND_BLOCK: "true"
      VIEW_DISTANCE: "10"
      MAX_MEMORY: "12G"
    ports:
      - 25565:25565

volumes:
  data:

Container logs

Paste logs here
@itzg
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itzg commented Apr 24, 2024

Maybe you need to exclude some mods

https://docker-minecraft-server.readthedocs.io/en/latest/types-and-platforms/mod-platforms/auto-curseforge/#exclude-client-mods

In general though I don't have the bandwidth to support modpack failures, so there's nothing more I can do at this point. Glad to see if anyone else has advice.

@bennyyy999
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Disabling (removing) helped, will see if it affects gameplay in any way.

Will keep this issue open, maybe someone has a better solution.

@itzg
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itzg commented Apr 24, 2024

I’ll convert to a discussion so it can stay open.

Repository owner locked and limited conversation to collaborators Apr 24, 2024
@itzg itzg converted this issue into discussion #2791 Apr 24, 2024

This issue was moved to a discussion.

You can continue the conversation there. Go to discussion →

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