|
| 1 | +; NOTE: Assertions have been autogenerated by utils/update_test_checks.py |
| 2 | +; RUN: opt < %s -slp-vectorizer -S | FileCheck %s |
| 3 | + |
| 4 | +target triple = "aarch64--linux-gnu" |
| 5 | + |
| 6 | +; This checks that we we prefer splats rather than load vectors + shuffles. |
| 7 | +; A load + broadcast can be done efficiently with a single `ld1r` instruction. |
| 8 | +define void @splat_loads_double(double *%array1, double *%array2, double *%ptrA, double *%ptrB) { |
| 9 | +; CHECK-LABEL: @splat_loads_double( |
| 10 | +; CHECK-NEXT: entry: |
| 11 | +; CHECK-NEXT: [[GEP_1_0:%.*]] = getelementptr inbounds double, double* [[ARRAY1:%.*]], i64 0 |
| 12 | +; CHECK-NEXT: [[GEP_2_0:%.*]] = getelementptr inbounds double, double* [[ARRAY2:%.*]], i64 0 |
| 13 | +; CHECK-NEXT: [[TMP0:%.*]] = bitcast double* [[GEP_1_0]] to <2 x double>* |
| 14 | +; CHECK-NEXT: [[TMP1:%.*]] = load <2 x double>, <2 x double>* [[TMP0]], align 8 |
| 15 | +; CHECK-NEXT: [[TMP2:%.*]] = bitcast double* [[GEP_2_0]] to <2 x double>* |
| 16 | +; CHECK-NEXT: [[TMP3:%.*]] = load <2 x double>, <2 x double>* [[TMP2]], align 8 |
| 17 | +; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x double> [[TMP3]], <2 x double> poison, <2 x i32> <i32 1, i32 0> |
| 18 | +; CHECK-NEXT: [[TMP4:%.*]] = fmul <2 x double> [[TMP1]], [[SHUFFLE]] |
| 19 | +; CHECK-NEXT: [[TMP5:%.*]] = extractelement <2 x double> [[SHUFFLE]], i32 1 |
| 20 | +; CHECK-NEXT: [[TMP6:%.*]] = insertelement <2 x double> poison, double [[TMP5]], i32 0 |
| 21 | +; CHECK-NEXT: [[TMP7:%.*]] = extractelement <2 x double> [[SHUFFLE]], i32 0 |
| 22 | +; CHECK-NEXT: [[TMP8:%.*]] = insertelement <2 x double> [[TMP6]], double [[TMP7]], i32 1 |
| 23 | +; CHECK-NEXT: [[TMP9:%.*]] = fmul <2 x double> [[TMP1]], [[TMP8]] |
| 24 | +; CHECK-NEXT: [[TMP10:%.*]] = fadd <2 x double> [[TMP4]], [[TMP9]] |
| 25 | +; CHECK-NEXT: [[TMP11:%.*]] = bitcast double* [[GEP_1_0]] to <2 x double>* |
| 26 | +; CHECK-NEXT: store <2 x double> [[TMP10]], <2 x double>* [[TMP11]], align 8 |
| 27 | +; CHECK-NEXT: ret void |
| 28 | +; |
| 29 | +entry: |
| 30 | + %gep_1_0 = getelementptr inbounds double, double* %array1, i64 0 |
| 31 | + %gep_1_1 = getelementptr inbounds double, double* %array1, i64 1 |
| 32 | + %ld_1_0 = load double, double* %gep_1_0, align 8 |
| 33 | + %ld_1_1 = load double, double* %gep_1_1, align 8 |
| 34 | + |
| 35 | + %gep_2_0 = getelementptr inbounds double, double* %array2, i64 0 |
| 36 | + %gep_2_1 = getelementptr inbounds double, double* %array2, i64 1 |
| 37 | + %ld_2_0 = load double, double* %gep_2_0, align 8 |
| 38 | + %ld_2_1 = load double, double* %gep_2_1, align 8 |
| 39 | + |
| 40 | + %mul0 = fmul double %ld_1_0, %ld_2_0 |
| 41 | + %mul1 = fmul double %ld_1_1, %ld_2_0 |
| 42 | + |
| 43 | + %mul2 = fmul double %ld_1_0, %ld_2_1 |
| 44 | + %mul3 = fmul double %ld_1_1, %ld_2_1 |
| 45 | + |
| 46 | + %add0 = fadd double %mul0, %mul2 |
| 47 | + %add1 = fadd double %mul1, %mul3 |
| 48 | + |
| 49 | + store double %add0, double *%gep_1_0 |
| 50 | + store double %add1, double *%gep_1_1 |
| 51 | + ret void |
| 52 | +} |
| 53 | + |
| 54 | +; Same but with float instead of double |
| 55 | +define void @splat_loads_float(float *%array1, float *%array2, float *%ptrA, float *%ptrB) { |
| 56 | +; CHECK-LABEL: @splat_loads_float( |
| 57 | +; CHECK-NEXT: entry: |
| 58 | +; CHECK-NEXT: [[GEP_1_0:%.*]] = getelementptr inbounds float, float* [[ARRAY1:%.*]], i64 0 |
| 59 | +; CHECK-NEXT: [[GEP_2_0:%.*]] = getelementptr inbounds float, float* [[ARRAY2:%.*]], i64 0 |
| 60 | +; CHECK-NEXT: [[TMP0:%.*]] = bitcast float* [[GEP_1_0]] to <2 x float>* |
| 61 | +; CHECK-NEXT: [[TMP1:%.*]] = load <2 x float>, <2 x float>* [[TMP0]], align 8 |
| 62 | +; CHECK-NEXT: [[TMP2:%.*]] = bitcast float* [[GEP_2_0]] to <2 x float>* |
| 63 | +; CHECK-NEXT: [[TMP3:%.*]] = load <2 x float>, <2 x float>* [[TMP2]], align 8 |
| 64 | +; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x float> [[TMP3]], <2 x float> poison, <2 x i32> <i32 1, i32 0> |
| 65 | +; CHECK-NEXT: [[TMP4:%.*]] = fmul <2 x float> [[TMP1]], [[SHUFFLE]] |
| 66 | +; CHECK-NEXT: [[TMP5:%.*]] = extractelement <2 x float> [[SHUFFLE]], i32 1 |
| 67 | +; CHECK-NEXT: [[TMP6:%.*]] = insertelement <2 x float> poison, float [[TMP5]], i32 0 |
| 68 | +; CHECK-NEXT: [[TMP7:%.*]] = extractelement <2 x float> [[SHUFFLE]], i32 0 |
| 69 | +; CHECK-NEXT: [[TMP8:%.*]] = insertelement <2 x float> [[TMP6]], float [[TMP7]], i32 1 |
| 70 | +; CHECK-NEXT: [[TMP9:%.*]] = fmul <2 x float> [[TMP1]], [[TMP8]] |
| 71 | +; CHECK-NEXT: [[TMP10:%.*]] = fadd <2 x float> [[TMP4]], [[TMP9]] |
| 72 | +; CHECK-NEXT: [[TMP11:%.*]] = bitcast float* [[GEP_1_0]] to <2 x float>* |
| 73 | +; CHECK-NEXT: store <2 x float> [[TMP10]], <2 x float>* [[TMP11]], align 4 |
| 74 | +; CHECK-NEXT: ret void |
| 75 | +; |
| 76 | +entry: |
| 77 | + %gep_1_0 = getelementptr inbounds float, float* %array1, i64 0 |
| 78 | + %gep_1_1 = getelementptr inbounds float, float* %array1, i64 1 |
| 79 | + %ld_1_0 = load float, float* %gep_1_0, align 8 |
| 80 | + %ld_1_1 = load float, float* %gep_1_1, align 8 |
| 81 | + |
| 82 | + %gep_2_0 = getelementptr inbounds float, float* %array2, i64 0 |
| 83 | + %gep_2_1 = getelementptr inbounds float, float* %array2, i64 1 |
| 84 | + %ld_2_0 = load float, float* %gep_2_0, align 8 |
| 85 | + %ld_2_1 = load float, float* %gep_2_1, align 8 |
| 86 | + |
| 87 | + %mul0 = fmul float %ld_1_0, %ld_2_0 |
| 88 | + %mul1 = fmul float %ld_1_1, %ld_2_0 |
| 89 | + |
| 90 | + %mul2 = fmul float %ld_1_0, %ld_2_1 |
| 91 | + %mul3 = fmul float %ld_1_1, %ld_2_1 |
| 92 | + |
| 93 | + %add0 = fadd float %mul0, %mul2 |
| 94 | + %add1 = fadd float %mul1, %mul3 |
| 95 | + |
| 96 | + store float %add0, float *%gep_1_0 |
| 97 | + store float %add1, float *%gep_1_1 |
| 98 | + ret void |
| 99 | +} |
| 100 | + |
| 101 | +; Same but with i64 |
| 102 | +define void @splat_loads_i64(i64 *%array1, i64 *%array2, i64 *%ptrA, i64 *%ptrB) { |
| 103 | +; CHECK-LABEL: @splat_loads_i64( |
| 104 | +; CHECK-NEXT: entry: |
| 105 | +; CHECK-NEXT: [[GEP_1_0:%.*]] = getelementptr inbounds i64, i64* [[ARRAY1:%.*]], i64 0 |
| 106 | +; CHECK-NEXT: [[GEP_2_0:%.*]] = getelementptr inbounds i64, i64* [[ARRAY2:%.*]], i64 0 |
| 107 | +; CHECK-NEXT: [[TMP0:%.*]] = bitcast i64* [[GEP_1_0]] to <2 x i64>* |
| 108 | +; CHECK-NEXT: [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* [[TMP0]], align 8 |
| 109 | +; CHECK-NEXT: [[TMP2:%.*]] = bitcast i64* [[GEP_2_0]] to <2 x i64>* |
| 110 | +; CHECK-NEXT: [[TMP3:%.*]] = load <2 x i64>, <2 x i64>* [[TMP2]], align 8 |
| 111 | +; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i64> [[TMP3]], <2 x i64> poison, <2 x i32> <i32 1, i32 0> |
| 112 | +; CHECK-NEXT: [[TMP4:%.*]] = or <2 x i64> [[TMP1]], [[SHUFFLE]] |
| 113 | +; CHECK-NEXT: [[TMP5:%.*]] = extractelement <2 x i64> [[SHUFFLE]], i32 1 |
| 114 | +; CHECK-NEXT: [[TMP6:%.*]] = insertelement <2 x i64> poison, i64 [[TMP5]], i32 0 |
| 115 | +; CHECK-NEXT: [[TMP7:%.*]] = extractelement <2 x i64> [[SHUFFLE]], i32 0 |
| 116 | +; CHECK-NEXT: [[TMP8:%.*]] = insertelement <2 x i64> [[TMP6]], i64 [[TMP7]], i32 1 |
| 117 | +; CHECK-NEXT: [[TMP9:%.*]] = or <2 x i64> [[TMP1]], [[TMP8]] |
| 118 | +; CHECK-NEXT: [[TMP10:%.*]] = add <2 x i64> [[TMP4]], [[TMP9]] |
| 119 | +; CHECK-NEXT: [[TMP11:%.*]] = bitcast i64* [[GEP_1_0]] to <2 x i64>* |
| 120 | +; CHECK-NEXT: store <2 x i64> [[TMP10]], <2 x i64>* [[TMP11]], align 4 |
| 121 | +; CHECK-NEXT: ret void |
| 122 | +; |
| 123 | +entry: |
| 124 | + %gep_1_0 = getelementptr inbounds i64, i64* %array1, i64 0 |
| 125 | + %gep_1_1 = getelementptr inbounds i64, i64* %array1, i64 1 |
| 126 | + %ld_1_0 = load i64, i64* %gep_1_0, align 8 |
| 127 | + %ld_1_1 = load i64, i64* %gep_1_1, align 8 |
| 128 | + |
| 129 | + %gep_2_0 = getelementptr inbounds i64, i64* %array2, i64 0 |
| 130 | + %gep_2_1 = getelementptr inbounds i64, i64* %array2, i64 1 |
| 131 | + %ld_2_0 = load i64, i64* %gep_2_0, align 8 |
| 132 | + %ld_2_1 = load i64, i64* %gep_2_1, align 8 |
| 133 | + |
| 134 | + %or0 = or i64 %ld_1_0, %ld_2_0 |
| 135 | + %or1 = or i64 %ld_1_1, %ld_2_0 |
| 136 | + |
| 137 | + %or2 = or i64 %ld_1_0, %ld_2_1 |
| 138 | + %or3 = or i64 %ld_1_1, %ld_2_1 |
| 139 | + |
| 140 | + %add0 = add i64 %or0, %or2 |
| 141 | + %add1 = add i64 %or1, %or3 |
| 142 | + |
| 143 | + store i64 %add0, i64 *%gep_1_0 |
| 144 | + store i64 %add1, i64 *%gep_1_1 |
| 145 | + ret void |
| 146 | +} |
| 147 | + |
| 148 | +; Same but with i32 |
| 149 | +define void @splat_loads_i32(i32 *%array1, i32 *%array2, i32 *%ptrA, i32 *%ptrB) { |
| 150 | +; CHECK-LABEL: @splat_loads_i32( |
| 151 | +; CHECK-NEXT: entry: |
| 152 | +; CHECK-NEXT: [[GEP_1_0:%.*]] = getelementptr inbounds i32, i32* [[ARRAY1:%.*]], i64 0 |
| 153 | +; CHECK-NEXT: [[GEP_2_0:%.*]] = getelementptr inbounds i32, i32* [[ARRAY2:%.*]], i64 0 |
| 154 | +; CHECK-NEXT: [[TMP0:%.*]] = bitcast i32* [[GEP_1_0]] to <2 x i32>* |
| 155 | +; CHECK-NEXT: [[TMP1:%.*]] = load <2 x i32>, <2 x i32>* [[TMP0]], align 8 |
| 156 | +; CHECK-NEXT: [[TMP2:%.*]] = bitcast i32* [[GEP_2_0]] to <2 x i32>* |
| 157 | +; CHECK-NEXT: [[TMP3:%.*]] = load <2 x i32>, <2 x i32>* [[TMP2]], align 8 |
| 158 | +; CHECK-NEXT: [[SHUFFLE:%.*]] = shufflevector <2 x i32> [[TMP3]], <2 x i32> poison, <2 x i32> <i32 1, i32 0> |
| 159 | +; CHECK-NEXT: [[TMP4:%.*]] = or <2 x i32> [[TMP1]], [[SHUFFLE]] |
| 160 | +; CHECK-NEXT: [[TMP5:%.*]] = extractelement <2 x i32> [[SHUFFLE]], i32 1 |
| 161 | +; CHECK-NEXT: [[TMP6:%.*]] = insertelement <2 x i32> poison, i32 [[TMP5]], i32 0 |
| 162 | +; CHECK-NEXT: [[TMP7:%.*]] = extractelement <2 x i32> [[SHUFFLE]], i32 0 |
| 163 | +; CHECK-NEXT: [[TMP8:%.*]] = insertelement <2 x i32> [[TMP6]], i32 [[TMP7]], i32 1 |
| 164 | +; CHECK-NEXT: [[TMP9:%.*]] = or <2 x i32> [[TMP1]], [[TMP8]] |
| 165 | +; CHECK-NEXT: [[TMP10:%.*]] = add <2 x i32> [[TMP4]], [[TMP9]] |
| 166 | +; CHECK-NEXT: [[TMP11:%.*]] = bitcast i32* [[GEP_1_0]] to <2 x i32>* |
| 167 | +; CHECK-NEXT: store <2 x i32> [[TMP10]], <2 x i32>* [[TMP11]], align 4 |
| 168 | +; CHECK-NEXT: ret void |
| 169 | +; |
| 170 | +entry: |
| 171 | + %gep_1_0 = getelementptr inbounds i32, i32* %array1, i64 0 |
| 172 | + %gep_1_1 = getelementptr inbounds i32, i32* %array1, i64 1 |
| 173 | + %ld_1_0 = load i32, i32* %gep_1_0, align 8 |
| 174 | + %ld_1_1 = load i32, i32* %gep_1_1, align 8 |
| 175 | + |
| 176 | + %gep_2_0 = getelementptr inbounds i32, i32* %array2, i64 0 |
| 177 | + %gep_2_1 = getelementptr inbounds i32, i32* %array2, i64 1 |
| 178 | + %ld_2_0 = load i32, i32* %gep_2_0, align 8 |
| 179 | + %ld_2_1 = load i32, i32* %gep_2_1, align 8 |
| 180 | + |
| 181 | + %or0 = or i32 %ld_1_0, %ld_2_0 |
| 182 | + %or1 = or i32 %ld_1_1, %ld_2_0 |
| 183 | + |
| 184 | + %or2 = or i32 %ld_1_0, %ld_2_1 |
| 185 | + %or3 = or i32 %ld_1_1, %ld_2_1 |
| 186 | + |
| 187 | + %add0 = add i32 %or0, %or2 |
| 188 | + %add1 = add i32 %or1, %or3 |
| 189 | + |
| 190 | + store i32 %add0, i32 *%gep_1_0 |
| 191 | + store i32 %add1, i32 *%gep_1_1 |
| 192 | + ret void |
| 193 | +} |
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