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Description
Using spdz2-offline.x
as per the recommendations in https://gitter.im/MP-SPDZ/community?at=5f7fa55c24a20801a8d564aa.
To figure out:
- Where are the elements written to (e.g.:
Player-Data/2-p-256/Triples-p-P0
)? - How to retrieve elements, suitable for input masks, to be sent to clients, requesting input masks.
- How to access input masks, given an id/index.
- Set a different prime than the one currently being generated.
- Why does
./check-passive.x
fails on the triples generated withspdz2-offline.x
? The producta*b
does not equalc
. -- It's forot-offline.cpp
(see https://gitter.im/MP-SPDZ/community?at=5fb35593d5a5a635f2c6ccd0) - Use
MaliciousShamirShare
instead ofShamirShare
for the input mask generation.
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