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I know this doesn't apply to the current Meta implementation, but considering a more dynamic implementation like those seen in Windows Mixed Reality or Magic Leap, it's my impression that the mesh generation is somewhat expensive. I'm curious if there's generally expected to be a way to start and stop it on command, so that you could, for instance, do a "setup" phase for an application where you allow the device to establish the environment geometry, then click "Done" and turn of scanning to "freeze" the current meshes and allow the application to devote more of the device power to the app.
I think some investigation would need to be done to determine how feasible/useful that is.