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Add version 1.1.0
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CHANGELOG.md

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## [1.1.0]
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### Added
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* Updated VideoEditor SDK for iOS to version 10.4.0.
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* Added configuration options for personal stickers.
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## [1.0.2]
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### Fixed

README.md

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@@ -38,9 +38,9 @@ Please see the [code documentation](./index.d.ts) for more details and additiona
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## License Terms
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Make sure you have a commercial license for VideoEditor SDK before releasing your app.
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Make sure you have a [commercial license](https://account.photoeditorsdk.com/pricing?product=vesdk&?utm_campaign=Projects&utm_source=Github&utm_medium=VESDK&utm_content=React-Native) for VideoEditor SDK before releasing your app.
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A commercial license is required for any app or service that has any form of monetization: This includes free apps with in-app purchases or ad supported applications. Please contact us if you want to purchase the commercial license.
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## Support and License
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Use our [service desk](https://support.videoeditorsdk.com) for bug reports or support requests. To request a commercial license, please use the [license request](https://account.photoeditorsdk.com/pricing?product=vesdk) form on our website.
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Use our [service desk](https://support.videoeditorsdk.com) for bug reports or support requests. To request a commercial license, please use the [license request form](https://account.photoeditorsdk.com/pricing?product=vesdk&?utm_campaign=Projects&utm_source=Github&utm_medium=VESDK&utm_content=React-Native) on our website.

RNVideoEditorSDK.podspec

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@@ -17,5 +17,5 @@ Pod::Spec.new do |s|
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s.dependency 'React'
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s.dependency 'React-RCTImage'
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s.dependency 'VideoEditorSDK', '10.3.0'
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s.dependency 'VideoEditorSDK', '10.4.0'
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end

configuration.ts

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/**
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* An asset URI which will always be passed as a `string` to the native platform SDKs.
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* In React Native an `AssetURI` can be assigned with an asset reference which can be
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* optained by, e.g., `require('./pathToStaticAssetResource.withExtension')` as `number`.
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* obtained by, e.g., `require('./pathToStaticAssetResource.withExtension')` as `number`.
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* Every `AssetURI` as `number` contained in the `Configuration` will be resolved to a URI
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* as `string` when passed to the SDK.
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*/
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*/
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export interface Configuration {
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/**
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* When set to `true`, the user is forced to crop the asset to one of the allowed crop aspects in
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* When set to `true`, the user is forced to crop the asset to one of the allowed crop ratios in
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* `transform.items` before being able to use other features of the editor.
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* The transform tool will only be presented if the image does not already fit one of those allowed
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* The transform tool will only be presented if the image does not already fit one of the allowed
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* aspect ratios. It will be presented automatically, if the user changes the orientation of the asset
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* and the result does not match an allowed aspect ratio.
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*
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*/
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snapToVerticalCenter?: boolean;
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/**
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* The left side of a sprite's bounding box snaps to a vertical line which is shifted by this value
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* from the left side of the edited image towards its center. This value is measured in normalized
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* The left side of a sprite's bounding box snaps to a vertical line which is shifted
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* from the left side of the edited image towards its center by this value. The value is measured in normalized
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* coordinates relative to the smaller side of the edited image.
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* If this value is explicitly set to `null` this snapping line is disabled.
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* @example // Defaults to:
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* 0.1
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*/
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snapToLeft?: number | null;
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/**
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* The right side of a sprite's bounding box snaps to a vertical line which is shifted by this value
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* from the right side of the edited image towards its center. This value is measured in normalized
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* The right side of a sprite's bounding box snaps to a vertical line which is shifted
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* from the right side of the edited image towards its center by this value. The value is measured in normalized
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* coordinates relative to the smaller side of the edited image.
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* If this value is explicitly set to `null` this snapping line is disabled.
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* @example // Defaults to:
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* 0.1
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*/
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snapToRight?: number | null;
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/**
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* The top side of a sprite's bounding box snaps to a horizontal line which is shifted by this value
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* from the top side of the edited image towards its center. This value is measured in normalized
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* The top side of a sprite's bounding box snaps to a horizontal line which is shifted
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* from the top side of the edited image towards its center by this value. The value is measured in normalized
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* coordinates relative to the smaller side of the edited image.
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* If this value is explicitly set to `null` this snapping line is disabled.
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* @example // Defaults to:
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* 0.1
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*/
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snapToTop?: number | null;
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/**
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* The bottom side of a sprite's bounding box snaps to a horizontal line which is shifted by this value
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* from the bottom side of the edited image towards its center. This value is measured in normalized
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* The bottom side of a sprite's bounding box snaps to a horizontal line which is shifted
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* from the bottom side of the edited image towards its center by this value. The value is measured in normalized
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* coordinates relative to the smaller side of the edited image.
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* If this value is explicitly set to `null` this snapping line is disabled.
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* @example // Defaults to:
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*/
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transform?: {
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/**
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* Whether to show a reset button to reset the applied crop, rotation and straighten angle.
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* Whether to show a reset button to reset the applied crop, rotation and tilt angle.
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* @example // Defaults to:
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* true
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*/
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filter?: {
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/**
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* Defines all available filters. Each filter must be assigned to a category.
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* New items and categories can be mixed and matched with existing predefined ones.
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* New items and categories can be mixed and matched with existing ones.
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* `NONE` is always added.
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* @example // Defaults to:
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* [
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sticker?: {
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/**
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* Defines all available stickers. Each sticker must be assigned to a category.
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* New items and categories can be mixed and matched with existing predefined ones.
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* New items and categories can be mixed and matched with existing ones.
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* @example // Defaults to:
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* [
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* { identifier: "imgly_sticker_category_emoticons", items: [
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*/
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categories?: (StickerCategory | ExistingStickerCategory)[];
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/**
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* Defines all available colors that can be applied to stickers with a `tintMode` other than `none`.
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* Defines all available colors that can be applied to stickers with a `tintMode` other than `TintMode.NONE`.
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* The color pipette is always added.
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* @example // Defaults to:
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* [
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CanvasAction.ADD |
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CanvasAction.FLIP
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>;
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/**
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* If enabled the user can create personal stickers from the device's photo library. A button is added as first item
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* in the menu in front of the sticker categories which modally presents an image selection dialog for personal sticker creation.
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* Personal stickers will be added to a personal sticker category with the identifier `"imgly_sticker_category_personal"` which
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* will be added between the button and the regular sticker categories if it does not exist.
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* @example // Defaults to:
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* false
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*/
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personalStickers?: boolean;
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/**
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* The default tint mode for personal stickers.
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* @example // Defaults to:
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* TintMode.NONE
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*/
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defaultPersonalStickerTintMode?: TintMode;
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}
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/**
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text?: {
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/**
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* Defines all available fonts.
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* New items can be mixed and matched with existing predefined ones.
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* New items can be mixed and matched with existing ones.
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* @example // Defaults to:
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* [
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* { identifier: "imgly_font_open_sans_bold" },
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textdesign?: {
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/**
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* Defines all available text designs.
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* New items can be mixed and matched with existing predefined ones.
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* New items can be mixed and matched with existing ones.
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* @example // Defaults to:
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* [
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* { identifier: "imgly_text_design_blocks" },
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overlay?: {
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/**
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* Defines all available overlays.
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* New items can be mixed and matched with existing predefined ones.
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* New items can be mixed and matched with existing ones.
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* `NONE` is always added.
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* @example // Defaults to:
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* [
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frame?: {
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/**
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* Defines all available frames.
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* New items can be mixed and matched with existing predefined ones.
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* New items can be mixed and matched with existing ones.
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* `NONE` is always added.
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* @example // Defaults to:
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* [
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*/
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defaultColor?: Color;
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/**
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* The minimum size that a brush can have. This value is measured relative to the
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* smaller side of the image that the user is editing.
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* The minimum size that a brush can have. This value is measured in relation to the
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* smaller side of the image that the user is editing. If the value is `null` the
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* minimum brush size is set to the absolute size of a single pixel of the edited image.
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* @example // Defaults to:
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* 0.001
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* null
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*/
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minimumSize?: number;
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/**
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* The maximum size that a brush can have. This value is measured relative to the
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* The maximum size that a brush can have. This value is measured in relation to the
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* smaller side of the image that the user is editing.
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* @example // Defaults to:
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* 0.125
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*/
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maximumSize?: number;
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/**
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* The default size of the brush. This value is measured relative to the
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* The default size of the brush. This value is measured in relation to the
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* smaller side of the image that the user is editing.
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* @example // Defaults to:
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* 0.05
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*/
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custom?: {
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/**
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* Theming options to change the user interafce appearance. This allows to alter predefined existing
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* theme presents or to create new themes which can be enabled when their corresponding key (name)
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* Theming options to change the user interface appearance. This allows to alter predefined existing
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* theme presets or to create new themes which can be enabled when their corresponding key (name)
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* is set as the `Configuration.theme`.
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*/
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themes?: {
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FILTER = "filter",
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/** A tool to apply image adjustments. */
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ADJUSTMENT = "adjustment",
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/** A tool to add defocus. */
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/** A tool to add blur. */
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FOCUS = "focus",
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/** A tool to add stickers. */
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STICKER = "sticker",
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OVERLAY = "overlay",
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/** A tool to add a frame. */
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FRAME = "frame",
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/** A tool to add paintings. */
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/** A tool to add drawings. */
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BRUSH = "brush",
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}
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SHARPNESS = "sharpness",
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}
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/** A focus tool. */
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/** A blur tool. */
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export enum FocusTool {
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HARDNESS = "hardness",
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}
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/** A predefined existing theme preset to define the user interface appearance. */
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/** A predefined theme preset to define the user interface appearance. */
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export enum ExistingTheme {
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/** A user interface style with dark appearance. */
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DARK = "dark",
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export interface NamedColor {
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/** The color. */
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color: Color;
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/** The name of the color which is also used for accessabliblity. */
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/** The name of the color which is also used for accessibliblity. */
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name: string;
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}
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*/
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toggleable?: boolean;
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/**
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* A displayable name for the item which is also used for accessabliblity.
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* A displayable name for the item which is also used for accessibliblity.
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* If `null` the name is automatically generated from the `width` and `height` values and
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* the name will always be overwritten by this auto-generated name if the user toggles the
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* aspect when `toggleable` is enabled.
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/** A named and unique identifiable item. */
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export interface NamedItem extends UniqueItem {
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/** A displayable name for the item which is also used for accessabliblity. */
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/** A displayable name for the item which is also used for accessibliblity. */
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name: string;
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}
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export interface Sticker extends NamedItem {
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/**
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* A URI for the thumbnail image of the sticker.
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* If `null` the thumbnail will be automatically generated form the `stickerURI`.
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* If `null` the thumbnail will be automatically generated from the `stickerURI`.
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* @example // Defaults to:
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* null
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*/
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* FrameLayoutMode.HORIZONTAL_INSIDE
12611277
*/
12621278
layoutMode?: FrameLayoutMode;
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/** The relative scale of the frame which is defined relative to the shorter side of the
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/** The relative scale of the frame which is defined in relatation to the shorter side of the
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* resulting output image. */
12651281
relativeScale: number;
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/** Images for the 12-patch layout of a dynamic frame that automatically adapts to
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export interface Theme {
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/**
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* The tint color of highlighted user interface elements.
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* If `null` it defaults to the system tint color if available or the vaule of the theme that is modified.
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* If `null` it defaults to the system tint color if available or the value of the theme that is modified.
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* null
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tint?: Color;
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/**
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* The primary color which is mainly used for the text and the icons on the menu bar.
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* If `null` it defaults to the `ExistingTheme.DARK`'s value or the vaule of the theme that is modified.
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* If `null` it defaults to the `ExistingTheme.DARK`'s value or the value of the theme that is modified.
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* @example // Defaults to:
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* null
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*/
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primary?: Color;
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/**
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* The background color of the canvas.
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* If `null` it defaults to the `ExistingTheme.DARK`'s value or the vaule of the theme that is modified.
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* If `null` it defaults to the `ExistingTheme.DARK`'s value or the value of the theme that is modified.
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* @example // Defaults to:
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* null
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*/
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background?: Color;
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/**
13521368
* The background color of the menu and accesory controls above the menu.
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* If `null` it defaults to the `ExistingTheme.DARK`'s value or the vaule of the theme that is modified.
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* If `null` it defaults to the `ExistingTheme.DARK`'s value or the value of the theme that is modified.
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* @example // Defaults to:
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* null
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*/
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menuBackground?: Color;
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/**
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* and the apply button.
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* If `null` it defaults to the `ExistingTheme.DARK`'s value or the vaule of the theme that is modified.
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* If `null` it defaults to the `ExistingTheme.DARK`'s value or the value of the theme that is modified.
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* @example // Defaults to:
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* null
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*/
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],
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actions: [StickerAction.REPLACE, StickerAction.OPACITY, StickerAction.COLOR],
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canvasActions: [CanvasAction.ADD, CanvasAction.DELETE, CanvasAction.FLIP, CanvasAction.BRING_TO_FRONT, CanvasAction.UNDO, CanvasAction.REDO],
1621+
personalStickers: false,
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defaultPersonalStickerTintMode: TintMode.NONE,
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},
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text: {
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fonts: [

ios/RNVideoEditorSDK.m

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PESDKPhotoEditModel *photoEditModel = [[PESDKPhotoEditModel alloc] init];
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if (serializationData != nil) {
22-
PESDKDeserializationResult *deserializationResult = [PESDKDeserializer deserializeWithData:serializationData imageDimensions:video.size];
22+
PESDKDeserializationResult *deserializationResult = [PESDKDeserializer deserializeWithData:serializationData imageDimensions:video.size assetCatalog:configuration.assetCatalog];
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photoEditModel = deserializationResult.model ?: photoEditModel;
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}
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package.json

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{
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"name": "react-native-videoeditorsdk",
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"title": "React Native module for VideoEditor SDK",
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"version": "1.0.2",
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"version": "1.1.0",
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"description": "A React Native module for VideoEditor SDK. Integrate the video editor into your own HTML5, iOS or Android app - in minutes!",
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"main": "index.js",
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"typings": "index.d.ts",

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