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Anyone can contribute to this wiki, so please feel free to correct any mistakes and add missing information! Silver C++ is a library for game development and anyone can use it and it is simple and easy to learn. It provides a variety of functions and components such as Object management, Threading, Keyboard Input, Fluid mechanism, Animations, and more!
- Many useful functions
- Easy to learn
- Text-based
- Well-optimized
- Supports Linux
- Easy to modify
- Open source
Here is an example project of Flappy Bird. This game is made with Silver C++
Text-based games are easy to develop and have low system requirements. Since they don't rely on complex graphics or animations, developers can focus more on the core game mechanics rather than spending time on art and visual effects. This simplicity allows for a deeper emphasis on gameplay, problem-solving, and efficient design. As a result, text-based games are ideal for low-resource environments and rapid development cycles.
While graphics and art are often considered the main source of a game's aesthetic appeal, they don’t necessarily enhance gameplay. In a text-based game, the focus is on the mechanics, which can still provide an enjoyable experience. The minimal art required is primarily used to differentiate between game elements, such as players and enemies, making these games well-optimized and straightforward.
If you're considering creating a text-based game without any form of visualization—including graphics or even ASCII art—and focusing purely on storytelling and user commands, it can let players rely entirely on their imagination and storytelling without visual aids, leading to a more personalized and immersive experience. For developers interested in creating such games, Silver C++ Cyan (currently in development) might be an excellent tool. It is designed to support key features like saving user progress and recording achievements and other game-related functions. Making it easier to develop text-based games with any kind of visualization.