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bugSomething doesn't workSomething doesn't worklogicThings related to game logicThings related to game logic
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Preliminary checks
- I've checked that there aren't other open issues on the same topic.
- I've checked that this issue is reproducible on the latest snapshot build.
Platform
Windows
Describe the bug
I am not sure what exactly happened but when I selected Monster Type brush and didn't select any monster I got just tile selection. Then after clicking on many places this type of cursor appeared outside map boundaries and after clicking on the outside area I got an assertion hit:
assert( _editorPanel.showAreaSelectRect() && isBrushEmpty );
I am not sure what caused this and how to replicate so for now I am just keeping it as a placeholder.
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bugSomething doesn't workSomething doesn't worklogicThings related to game logicThings related to game logic