Neautral creatures' growth after battle #6339
Replies: 2 comments
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I'm making it as a discussion as it is just a proposal to modify the existing logic. |
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Hello everyone, I think that growth should not be changed from the standard growth. Wandering creatures give experience points and can also be recruited with the Diplomacy secondary skill. |
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When a hero attacks neutrals and runs away, the remained creatures continue growing. But growth of (ex: half-killed) creatures makes them uncompetitive till the end of the game.
My proposal is to rise the growth of that creatures till the moment, they reached the amount of creatures, they suppose to have... Let's say 2 or 3 weeks after the battle creatures should grow to the same amount, as if they didn't fight.
Edit:
Or at least leave creature growth as it was before the fight.
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