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GITechDemo:
*reverted the number of depth of field blur passes to 4 in order to fix the visible undersampling patterns
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GITechDemo/Code/AppMain/GITechDemo/RenderScheme/DepthOfFieldPass.cpp

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Original file line numberDiff line numberDiff line change
@@ -40,7 +40,7 @@ namespace GITechDemoApp
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{
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bool DOF_ENABLED = true;
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float DOF_AUTOFOCUS_TIME = 0.5f;
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int DOF_NUM_PASSES = 3;
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int DOF_NUM_PASSES = 4;
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}
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DepthOfFieldPass::DepthOfFieldPass(const char* const passName, RenderPass* const parentPass)

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