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1 parent 5edca50 commit 52e5a21Copy full SHA for 52e5a21
GITechDemo/Code/AppMain/GITechDemo/RenderScheme/HUDPass.cpp
@@ -144,9 +144,8 @@ void HUDPass::Update(const float fDeltaTime)
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}
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// Calculate update and render texture indices
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- //m_nCurrRenderTexIdx = m_nCurrUpdateTexIdx;
+ m_nCurrRenderTexIdx = m_nCurrUpdateTexIdx;
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m_nCurrUpdateTexIdx = (m_nCurrUpdateTexIdx + 1) % HUD_TEXTURE_BUFFER_COUNT;
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- m_nCurrRenderTexIdx = (m_nCurrUpdateTexIdx + 1) % HUD_TEXTURE_BUFFER_COUNT;
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f2HalfTexelOffset = Vec2f(0.5f / m_pHUDTexture[m_nCurrRenderTexIdx]->GetWidth(), 0.5f / m_pHUDTexture[m_nCurrRenderTexIdx]->GetHeight());
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texSource = m_nHUDTextureIdx[m_nCurrRenderTexIdx];
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