[NVIDIA][Hybrid] Shader path not found after 0.50.1 update (HYPRLAND_SHADER_DIR ignored) #11318
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Problem description: The HYPRLAND_SHADER_DIR variable is set correctly, but the shader directory is either not recognized or ignored — even after downloading the official shaders package. System info: Steps I tried: env = HYPRLAND_SHADER_DIR,/home/begasugu/.config/hypr/shaders 5.Also exported these vars in .zshrc Result: Additional notes: Logs: Questions: Temporary workaround: |
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Replies: 1 comment 5 replies
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what is
and what is thats not a upstream config option nor environment variable? |
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Hyprland hasnt used wlroots for a good while, so no WLR_RENDERER doesnt matter, and its a screenshader error you have , somewhere in that config of yours decoration:screen_shader is set to something