Reduced performance compared to other compositors #11282
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System64fumo
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Bugs - Performance
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ive been trying to figure this out but its a bit hard. the reason glmark2 is showing lower scores is because it calls wl_display.sync() after each commit, which itself is rather lol. and waits for the callback before proceeding to next. so it doesnt technically mean the rendering or commiting is slow, its something thats occuring in between thats holding up the sync callback, and as such glmark gets low scores.
the wl_display.sync call is pretty much wait until previous commands are done and proceed again. |
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This discussion will serve as a place to report/discuss performance degradation on specific hardware. (Usually ARM or some select Intel chips)
Known affected hardware
Broadcom SoCs (All BCM chips)
Amlogic SoCs (S905D3 as far as i'm aware)
How to benchmark/compare
Related
Batch rendering
Apple Sillicon
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