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Suppose I’d like to reduce a list of Path objects into a single Path with overlaps removed, but winding preserved.
In example A, the crossbar overlaps the sides. If I convert this to an array of Path and reduce into a new Path using union, I get the right result.
In example Q, however, the same approach doesn’t work: union will remove the overlap correctly from the Q tail, but it will also remove the inner contour entirely.
- Is there a way to invoke unionso that it takes account of nonzero winding?
- Is there a way to test the winding count of a Path? (I see there is an internalwindingCountproperty)
- Is there a way to combine two Pathobjects into a newPathwithout applying any Boolean processing?
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