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worker.go
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package dispatcher
import (
"log"
"runtime/debug"
)
// Worker represents the worker that executes the job
type Worker struct {
WorkerPool chan chan Job
JobChannel chan Job
quit chan bool
}
// NewWorker create worker
func NewWorker(workerPool chan chan Job) Worker {
return Worker{
WorkerPool: workerPool,
JobChannel: make(chan Job),
quit: make(chan bool),
}
}
// Start method starts the run loop for the worker, listening for a quit channel in
// case we need to stop it
func (w Worker) Start() {
go func() {
defer func() {
// if Do function is panic, worker will restart
if err := recover(); err != nil {
log.Printf("[ERR] execute Do panic, %v\n", err)
log.Printf("stack: %s\n", debug.Stack())
go w.Start()
}
}()
for {
// register the current worker into the worker queue.
w.WorkerPool <- w.JobChannel
select {
case job := <-w.JobChannel:
// we have received a work request.
job.Do()
case <-w.quit:
// we have received a signal to stop
return
}
}
}()
}
// Stop signals the worker to stop listening for work requests.
func (w Worker) Stop() {
go func() {
w.quit <- true
}()
}