Description
These built-in Views
have been introduced in v2 or re-written in v2 to remove massive amounts of complex custom code and complexity by leveraging the fact that v2 has better infrastructure for compound/nested views.
Menuv2
etc...Shortcut
StatusBar
OptionSelector
(RadioGroup)FlagSelector
ColorPicker
ScrollBar
DatePicker
NumericUpDown
These Views
remain using mostly the v1-legacy model and thus are good candidates for cleanup. Listed in priority order based on how I perceive how much bang-for-the-buck there is in re-working them.
TabView
ComboBox
Slider
TableView
TreeView
I think we should tackle TabView
because:
TabView
is a great control for testing the library. It has a lot of capabilities that stretch the library. The v1 version was internally very complex in order to work around limitations in TG. In theory, v2 should enable making this control a lot simpler.- Like
Shortcut
,StatusBar
, andMenuv2
it is a container for arbitrary other Views. This means it can both take advantage of and prove out things likeCommand
propagation, Content Scrolling,,KeyBindings
,MouseBindings
,Adornments
,ViewArrangement
, and so forth. - It is a bug-farm. The code is full of duplicative code, complex switch statements, and complex overrides and interactions that can and should be simplified.
I had a PR going (#3832) where I experimented with this but gave up to focus on other things. In it, I suggested a design incorporating things like this:
- Content scrolling - The TabRowView can/should just be a horizontally scrolling View where each Tab is just a subview. All the complex TabView logic for renering the Tabs and supporting scrolling can go away.
- Layout - Dim.Auto, deferred layout, etc... should reduce the need for a lot of the internal complexity. Especially the complex layout math scattered around.
- Drawing - There should be no need for TabView to draw lines directly. Each element can just be a View and leverage
Border
an automatic line joins currently enabled bySuperViewRendersLineCanvas
- Navigation - How a user navs with the keyboard across Tabs, TabRowView, and the tab content is complex. The new v2 Nav system should make this easier.
Rough Design Proposal
TabView
- A host of mutiple Tabs which are displayed horizontally above or below. One tab at a time can have focus, and when it does, that tab's content is displayed and the user can interact. TheTabView
class has ONE subview of typeTabRowView
. This subview is aligned either at the top (Y = 0) or bottom (Y = Pos.AnchorEnd) and fills theTabView
horizontally.- Uses an
int
based system for indexing on the tabs (e.g.SelectedTabIndex
) - Listens to the
Selecting
event onTabRow
- the index of the tab that was clicked on is passed in the CommandContext. The SelectedTabIndex is set based on this.
- Uses an
- **
TabRow
** - The host of theTab
objects for aTabView
. Each Tab is simply added as a Subview, thus the list of Tabs is stored in this class (and accessable via the strongly typedTabRow.Tabs
). Scrolls the Tabs horizontally within it's Viewport (the ContentSize is set to the sum of the widths of all the Tabs). Includes two scroll buttons that are made visible when needed to enable mouse scrolling across the tabs.- When the user clicks on a tab, presses it's hotkey, or changes focus to a tab and presses
Space
, theSelecting
event is raised (see above).
- When the user clicks on a tab, presses it's hotkey, or changes focus to a tab and presses
Tab
- Represents one of the tabs in the TabView. Holds a reference to a developer providedView
asTab.View
that is activated when the Tab has focus.- When added to
TabView
viaTabView.AddTab
the Tab gets added toTabView._tabRow
as a subview.TabRow
takes care of changing theTab.Border
andTab.Margin
(as well as dimensions) such that the tabs render nicely as "tabs" simply leveraging theBorder
line rendering code. (Not complete in current WIP).
- When added to
Screenshot of some code from that abandoned PR:
This is in AllViewsTester utilizing this
public bool EnableForDesign ()
{
AddTab (new () { Text = "Tab_1", Id = "tab1", View = new Label { Text = "Label in Tab1" } }, false);
AddTab (new () { Text = "Tab _2", Id = "tab2", View = new TextField { Text = "TextField in Tab2", Width = 10 } }, false);
AddTab (new () { Text = "Tab _Three", Id = "tab3", View = new Label { Text = "Label in Tab3" } }, false);
AddTab (new () { Text = "Tab _Quattro", Id = "tab4", View = new TextField { Text = "TextField in Tab4", Width = 10 } }, false);
return true;
}
This is vastly different design than the old design that SHOULD result in a far simpler and performant system. It aslo completely leverages new v2 infrastructure.
The current prototype has the following issues that need to be addressed:
- The bottom line in the
TabRow
does not go all the way to the right past the last tab. - Scrolling of the
Tab
s inTabRow
is not quite right. Needs tweaking. - A bunch of legacy code still exists in
TabView
I think we should revisit this and I hope someone besides me finds the motivation to do so!