@@ -1127,12 +1127,12 @@ void PCSX::GUI::endFrame() {
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m_offscreenShaderEditor.configure (this );
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m_outputShaderEditor.configure (this );
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- ImGuiID dockspace = ImGui::DockSpaceOverViewport (0 , nullptr , ImGuiDockNodeFlags_PassthruCentralNode);
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+ ImGuiID dockspaceId = ImGui::DockSpaceOverViewport (0 , nullptr , ImGuiDockNodeFlags_PassthruCentralNode);
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ImGuiContext* context = ImGui::GetCurrentContext ();
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- ImGuiDockNode* dockspaceNode = ImGui::DockContextFindNodeByID (context, dockspace );
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+ ImGuiDockNode* dockspaceNode = ImGui::DockContextFindNodeByID (context, dockspaceId );
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if (m_fullWindowRender && !dockspaceNode->IsEmpty ()) {
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m_fullWindowRender = false ;
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- ImGui::SetNextWindowDockID (dockspace );
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+ ImGui::SetNextWindowDockID (dockspaceId );
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}
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if (m_fullWindowRender) {
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ImTextureID texture = m_offscreenTextures[m_currentTexture];
@@ -1186,7 +1186,7 @@ void PCSX::GUI::endFrame() {
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if (!outputWindowShown) {
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m_fullWindowRender = true ;
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// full window render mode can't have anything docked in the dockspace
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- ImGui::DockContextClearNodes (context, dockspace , true );
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+ ImGui::DockContextClearNodes (context, dockspaceId , true );
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}
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}
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@@ -1451,7 +1451,7 @@ in Configuration->Emulation, restart PCSX-Redux, then try again.)"));
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if (ImGui::MenuItem (_ (" Full window render" ), nullptr , &m_fullWindowRender)) {
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m_setupScreenSize = true ;
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// full window render mode can't have anything docked in the dockspace
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- ImGui::DockContextClearNodes (context, dockspace , true );
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+ ImGui::DockContextClearNodes (context, dockspaceId , true );
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}
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if (ImGui::MenuItem (_ (" Fullscreen" ), nullptr , &m_fullscreen)) {
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setFullscreen (m_fullscreen);
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