When Sony released the Playstation mini recently, I came to realize two things: first, the state of the Playstation emulation isn't that great, and second, the only half-decent debugging tool still available for this console is that old telnet debugger I wrote eons ago, while other emulators out there for other consoles gained a lot of debugging superpowers. I think it was time for the Playstation emulation to get to better standards with regards to debuggability. I also felt I had a responsability to cleaning up some of the horrors I've introduced myself in the codebase long ago, and that made me cry a little looking at them. Hopefully, I got better at programming. Hopefully.
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