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Description
When upgrading unity, or opening the project for the first time, tiltbrush models always fail to import properly. After initial import has completed, we then need to reimport all the tiltbrush assets again.
I assume it's an order of import with the models importing before the brush definitions are available.
InvalidOperationException: Cannot find TiltBrushToolkitSettings.asset TiltBrushToolkit.TbtSettings.get_Instance () (at Assets/ThirdParty/TiltBrush/Scripts/TbtSettings.cs:30) TiltBrushToolkit.TbtSettings.get_BrushManifest () (at Assets/ThirdParty/TiltBrush/Scripts/TbtSettings.cs:42) TiltBrushToolkit.ModelImportSettings.GetDescriptorForStroke (System.String oldMaterialName) (at Assets/ThirdParty/TiltBrush/Scripts/Editor/ModelImportSettings.cs:451) TiltBrushToolkit.ModelImportSettings.OnAssignMaterialModel (UnityEngine.Material material, UnityEngine.Renderer renderer) (at Assets/ThirdParty/TiltBrush/Scripts/Editor/ModelImportSettings.cs:228) System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <437ba245d8404784b9fbab9b439ac908>:0) Rethrow as TargetInvocationException: Exception has been thrown by the target of an invocation. System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at <437ba245d8404784b9fbab9b439ac908>:0) System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) (at <437ba245d8404784b9fbab9b439ac908>:0) UnityEditor.AssetPostprocessingInternal.InvokeMethodIfAvailable (System.Object target, System.String methodName, System.Object[] args) (at <6f28216fea9f453abf2e05b770ed3ee4>:0) UnityEditor.AssetPostprocessingInternal.ProcessMeshAssignMaterial (UnityEngine.Renderer renderer, UnityEngine.Material material) (at <6f28216fea9f453abf2e05b770ed3ee4>:0)