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This repository was archived by the owner on Sep 5, 2023. It is now read-only.
This repository was archived by the owner on Sep 5, 2023. It is now read-only.

It crashes when launching the TreasureHunt sample app. #329

@naoyax628X

Description

@naoyax628X

It crashes at line 517.
_gvr_audio_engine = [[GVRAudioEngine alloc] initWithRenderingMode:kRenderingModeBinauralHighQuality];

Error Message:
Thread 1: EXC_BAD_ACCESS (code=1, address=0xffffffffffffffe8)

Log:
2018-10-12 15:05:49.411154+0900 TreasureHunt[330:115749] [DYMTLInitPlatform] platform initialization successful
W1012 15:05:49.476230 1 commandlineflags.cc:1311] Ignoring RegisterValidateFunction() for flag pointer 0x1015ec930: no flag found at that address
2018-10-12 15:05:56.737200+0900 TreasureHunt[330:115593] INFO [vr/gvr/capi/src/gvr.cc:116] Initialized GVR version 1.170.0
2018-10-12 15:05:56.930170+0900 TreasureHunt[330:115593] INFO [vr/gvr/hmd/cardboard/cardboard_api_impl.cc:515] Creating swap chain with id: [1]
2018-10-12 15:05:56.930421+0900 TreasureHunt[330:115593] INFO [vr/gvr/hmd/cardboard/cardboard_api_impl.cc:519] BufferSpec 0: Size=V[2720, 1732], ColorFormat=Rgba8888, DepthFormat=RenderbufferDepth16, Samples=1, Views=1
(lldb)

Xcode version 9.4.1
iPhone 7
iOS 11.4.1

Please fix this bug.

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