environment-image="neutral"
not effectively lighting model when JPG skybox-image
is present
#5036
Unanswered
pulnaya0luna
asked this question in
Q&A
Replies: 1 comment 3 replies
-
Could you please share a Glitch link instead? You can copy your code there and import your model/poster—this will make it easier for us to help with debugging. |
Beta Was this translation helpful? Give feedback.
3 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
Hello, I am a university student currently working on my thesis, and I'm using to create an interactive 3D web application.
My goal is to use a JPG image for skybox-image purely as a visual background, while
environment-image="neutral"
serves as the primary lighting source for my 3D model, as suggested by the documentation.However, I'm finding that
environment-image="neutral"
doesn't seem to light my model adequately when the JPG skybox-image is active. The model remains quite dark unless I significantly increase the global exposure, which then makes the JPG skybox too bright and can cause color bleeding.Question:
environment-image="neutral"
from properly illuminating the model?environment-image="neutral"
is the dominant light source when a JPG skybox is used for the background? This is quite important for the visual quality of my thesis project.This is the image when I set the exposure to 1

And this is with the exposure set to 100,

You can see a blue tint from the skybox onto the model
this is my test code
Beta Was this translation helpful? Give feedback.
All reactions