Need 360° Free Orbit Rotation for 3D Model in All Directions Without Constraints #4913
Unanswered
RajatDBazaar
asked this question in
Q&A
Replies: 2 comments 1 reply
-
You can inspect my blog post's JS to see an example, as well as an explanation of why we don't use trackball rotation in MV. |
Beta Was this translation helpful? Give feedback.
0 replies
-
But what if we want to integrate trackball what things we need to do!! |
Beta Was this translation helpful? Give feedback.
1 reply
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
Uh oh!
There was an error while loading. Please reload this page.
-
I am developing a 3D model rendering app using Flutter with model-viewer, and everything is working well except for one issue. We need our model to rotate freely in 360° in all directions without restrictions. Currently, the model rotates infinitely on the horizontal axis, but vertically, it is limited to 180°, causing the rotation to lock beyond that point.
What we're aiming for is trackball-style movement, but right now, we only have turntable-style movement. We've been trying various methods to resolve this issue for the past 3 weeks without success, and we're feeling quite exhausted. Any help or suggestions would be greatly appreciated.
Like this website has -- https://app.emb3d.com/3dviewer [View Point - Trackball]
Beta Was this translation helpful? Give feedback.
All reactions