Model texture url image disable stretch #4775
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henrik-dons
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No, that's how textures work - the stretch is defined by the UV coordinates in your model - you need the [0, 1] rectangle of UVs to cover the area of the shirt you desire. |
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Hello, I use an image upload input to upload image to a model texture layer: modelViewer.createTexture(textureUrl)
But the image gets stretched across the whole texture
Is there a way to disable the stretching?
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