Specular/Glossiness material to Metal/Rough material conversion #4763
Unanswered
DanieleMagri
asked this question in
Q&A
Replies: 1 comment 2 replies
-
Indeed! It's automatic in our editor: just load the model and it will update it and you can redownload the scene. https://modelviewer.dev/editor/ |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Uh oh!
There was an error while loading. Please reload this page.
-
Hello everyone, I'm having a problem with Three.js no longer supporting specular/glossiness materials. I saw that with glTF Transform it might be possible to convert the material, but I'm having trouble doing it. So, I was wondering if using model viewer this conversion process is automatic?
Beta Was this translation helpful? Give feedback.
All reactions