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Are there any options regarding depth of field? #4676

Answered by elalish
danilokrulj asked this question in Q&A
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No, depth of field is pretty tricky to do well outside of a ray-tracer. The rasterizer approaches I've seen have all had pretty glaring artifacts. If you want the whole 3D model sharp and the background blurred, that's doable with a low-res or blurred skybox-image.

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