3D-objects appear without texture/mesh on iOS 15+ #2923
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bankey1443
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Yes, we've been seeing this occasionally as well, though it's been hard to repro. Thanks for the repro link; if it's more consistent that will help a lot. This appears to be a Safari WebGL bug, and I'm not sure if there's a workaround for it. Since your link is MV 1.9 and you were also testing MV 1.4.1, I'd say this is not a MV regression. |
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I wasn't sure if I should open up an issue for this or not, but on the latest iOS version 15+ it seems like the model-viewer sometimes does not load in textures. While this seems to only affect a small subset of our 3d-objects, it seems pretty consistent to replicate on my iPhone. On first load it usually displays the 3d-model without any color, or partially covered (see first three screenshots), and if you refresh and try again, the page seems to crash or refresh (see 4th screenshot). AR works as intended.
The following is a screenshot of what the object should look like. Most of our products are black/gray/steel colored, and the two that consistently do not work are colored bright red/yellow, although that might just be a coincidence:
We have tested this on the following devices, using model-viewer v1.4.1:
Android - working
iPhone XR/Safari/iOS 13 - working
iPhone 7/Safari/iOS 15 - not working
iPhone XR/Safari/iOS 15.0.2 - not working
Here is a live demo where, on my iPhone, it either works, displays either black/gray (without textures), refreshes the page, or crashes the page seemingly randomly when I try to test it by refreshing the page constantly: https://crawling-bronzed-dash.glitch.me/
If more examples are required, let me know.
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